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City Assets Pt.2

Hey folks!

Ever since we put together the initial City Assets Pack at the end of July I've wanted to return to it in order to help supplement some areas of what I otherwise thought of as a very useful collection of assets. Since this is not the pack voted on by you all for the Public pack this will remain a patron-exclusive for the next 6 months just like any other 'booster pack'. However I think you'll agree this one packs a little more heat than the average booster:

- 120 Building Clusters

- 528 'Normal' Buildings

- 37 Buildings of Interest

- 37 Forests/Trees

- 3 New mountainous terrain pieces to vary up the geography

- 1 New grass texture pack for some variety from the one in the first pack

And on top of that, I was asked to create some assets that correspond with the various strongholds found in Matt Colville's Strongholds & Followers supplemental module. So the buildings you can see on top of the text in the preview all comprise what are in total: 3 levels of a keep and 3 tiers of ascending levels of class-specific strongholds (Rogue's Tavern, Monk's Monastery, etc.). As a result you can now count on those to either add some intriguing new buildings to your urban environment or have them grow in scale as your players invest in them!

Enjoy! And please feel free to share your finished city maps with me, I love seeing them!

City Assets Pt.2

Comments

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Eric Kooistra

These are great and I will use them for years

monosyllabicmonk

ALL THE THINGS! \o/

Tillerz

Wow! Even more awesomeness.

Phergus

Amazing once again! Thank you! Can't wait to use these!


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