Hello all!
As far as 'previews' go this is a little skimp, but ever since you all voted on Caves to be the next theme for our next Public Assets Pack I've been working on developing a logistical solution to them. Caves having inherent walls and floor built into them make them difficult to modulate in the same fashion that assets from previous packs have been.
They offer a similar difficulty to road pieces where if they are not made along a specific grid or uniform measurement they can be frustrating to line up accurately and when they are made along that system they can appear unnatural.
So after experimenting with a few options I've decided to go with... tiles!
I've actually done an asset pack in the past using tiles, though not nearly in the same scope as I'm hoping for with this cave theme. As you can see from the examples above, I'm hoping to create a variety of caverns and tunnels all set within an 40x40ft square tile. Digitally these will arrive as 4in squares, physically printed as 8in squares making them especially easy to print from home.
If you're not familiar with the tile system for modular creations (Carcassonne, anyone?), nearly every tile will have at least one of four means of egress that are uniform across every tile, making them easy to line up with each other in different variations to create your own cave systems! They will still be at battle map scale and I put in the extra work and research to make sure that the textures for the walls and floors are seamless, meaning that there won't be annoying edge lines between the tiles.
All in all, I'm hoping to create about 32 of the standard tiles (16 of which are featured above in sketch form) with another handful of tiles at a larger size for big caverns, more elaborate entrances, etc. IF YOU have any suggestions or ideas for specific caverns or tunnels you'd like to see please let me know by commenting below!
Anders Bersten
2019-01-03 17:08:58 +0000 UTCFrank Bartlett
2019-01-03 11:47:19 +0000 UTCVenatus Maps
2019-01-03 06:32:33 +0000 UTCVenatus Maps
2019-01-03 06:32:26 +0000 UTCNikki N
2019-01-03 06:13:00 +0000 UTCGezzer
2019-01-03 04:37:53 +0000 UTCPhergus
2019-01-03 00:23:16 +0000 UTCNope
2019-01-02 23:57:52 +0000 UTCMidgardia
2019-01-02 23:53:31 +0000 UTCMidgardia
2019-01-02 23:48:56 +0000 UTCVenatus Maps
2019-01-02 23:36:56 +0000 UTCMidgardia
2019-01-02 23:15:53 +0000 UTC