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Silvarn Museum

Hello all!

Here I present you with the Silvarn Museum, a project I collaborated on with a fellow patron! The museum was intended to be the ideal location for an upcoming heist session, built with a dramatic skylight to look down into the interior ballroom and multiple means of egress throughout.

With several different exhibitions (some rotating seasonly!) your players will have a myriad of options to choose from as their plunder: will they look towards one of the sparkling artifacts of the kingdom, an ancient weapon from the armory through the ages, or will they notice one of the exotic creature eggs laying dormant in the traveling exhibition?

Regardless, your players should have fun with this visual guide to help them imagine how their party plans to infiltrate the museum, whether it be through the guise of a fancy ball or in the dead of night. As per usual I've included a version with text, but have also isolated the interior and exterior into separate PNG files, and created a sepia-toned 'map' version of the above image in case you'd like them to have a truly in-game map of the museum.

Enjoy!

Silvarn Museum

Comments

Museums, libraries, and other similar locations are always welcomed additions to have a nice variety of them.

monosyllabicmonk


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