The second of our double feature of asset packs today is Lodging Assets 2. Like its predecessor, Lodging Assets 2 is admittedly less 'flashy' in its contents, but instead focused on trying to deliver some heavy hitting pragmatism to your asset library. It expands on some drastically needy areas and introducing a few new elements as well:
In addition to the assets described above, the pack includes an example map for the Tsolenka Pass map made in conjunction/spirit with the Adventure Assets 1 pack also released today. It comes in an unfurnished variant, with separated PNGs for all elements of the gate/tower, as well as a totally barren option for those of you dying for a snowy cliffside road.
The Dungeondraft-ready conversion of Lodging Assets 2 contains everything therein as an object within the mapmaking program. You'll also find a major chunk of those objects as a colorable counterpart as well as a path option for the new railing and a terrain option for the new plank floor texture.