This Early Access build refreshes archery animations in Oblivion Remastered.
New bow idle and bow locomotion (walk/run while bow-equipped).
New draw and sheath animations.
Optional: Custom attack animations (currently no SFX due to engine limits).
Want the custom attacks anyway? Install the add-on Beak of Celethelel_MuteAttack_Patch_P to also replace vanilla attack swings (attack sounds will be silent).
Beak of Celethelel.zip
Inside you’ll find:
Beak_of_Celethelel_P.pak
Beak_of_Celethelel_P.ucas
Beak_of_Celethelel_P.utoc
Optional add-on (separate download):
Beak_of_Celethelel_MuteAttack_Patch_P.pak
Beak_of_Celethelel_MuteAttack_Patch_P.ucas
Beak_of_Celethelel_MuteAttack_Patch_P.utoc
Game: Oblivion Remastered
No other mods required.
Unzip the download.
Copy all files into:
C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Paks\~mods
(The game auto-loads any folder that ends with _P inside ~mods.)
If you want custom attacks: also copy the three MuteAttack_Patch files above.
Launch the game and test with a bow.
Custom bow attack animations do not play SFX yet. This will be addressed in a later update. If you need working attack sounds now, do not install the optional patch.
Updates: as needed (no fixed schedule, fast patches).
Bug reports / requests: Patreon DM or members-only Discord.
Shop purchase: USD $3 (one-time).
Patreon: from $1/month — download every file at no extra cost.
Try the one-time purchase first; if you like it, join the $1 tier and get all future updates free.
KEI
2025-08-06 11:47:10 +0000 UTCVirginia
2025-08-06 10:15:12 +0000 UTC