In other news,
RTS
Yesterday I think i finally finished core elements of the RTS.
The remaining hard job is to manage collisions and path finding then make the AI competent at 5 difficulty levels - at the moment i have some stand in logic....time to fix that.
Plot
I finished writing the preliminary scene for right in the middle of the game; an epic struggle and adventure that i'll use for trailer in demo 2 or 3. I legit am super excited about it and can't wait to show you.
I now know how the game starts, how it evolves and how it ends.
Kagutsuchi
2024-05-31 15:39:53 +0000 UTCMr Adam McMurchie
2024-05-31 10:17:42 +0000 UTCMr Adam McMurchie
2024-05-31 10:17:36 +0000 UTCGreynightsaber
2024-05-31 09:48:27 +0000 UTCMr Adam McMurchie
2024-05-31 09:45:55 +0000 UTCImsolo
2024-05-31 09:26:00 +0000 UTCwolf lord
2024-05-31 08:57:52 +0000 UTC