DoujinStars
Total Warmaidens
Total Warmaidens

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Patreon Content Survey

This is a questionnaire about content production. What content are you most interested in and hope to continue updating? Based on your feedback, I will consider the plan for future creation directions. Multiple selections are allowed.

Comments

The original battle is even faster somehow, as magic is way too strong, and infantry units really suck. And I found out CA has changed melee ai, which makes the units more aggressive than the old version. I will lower the weapon damage in the next version and enhance units according to their armor in the future.

zeta0086

That is why I don't use the Long war. battles are way to fast and so is replenishment. Fortunately there are slower battle mods on steam that work well with Warmaidens III.

Cro2

Long war is a bit fast as I want to buff melee units, I may try to adjust something to slow it down by other ways.

zeta0086

The combat pace in the long war is very fast. Wouldn't mind if it was a tad slower. Using ai for... interesting voice lines / events? Goddamn its amazing what could be done.. And yes naughty custom animations! WARHAMMER XD XD XD

Jim

more Futa units

Wizking123

The race pack was made a long time ago; I will rework it in the future. I'm not sure if there is any issue with Slannesh Legion; maybe it is caused by a new game update. I will check it later. Please go to my Discord to report any bug you found, thank you.

zeta0086

So I just got Magic Succubus mod but it has many bugs, the spawn ror units is just a mess, and head and body colors on lords of change both lord and units do not match. Flamers look very weird (just use Araby jin for them). Lastly on Slannesh Legion mod there are some color issues and white spots on the units skins.

LOLGame


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