A Very Full House Tech Demo Release!
Added 2022-02-23 07:30:35 +0000 UTCtl;dr here's the dev tool I'm using to help set up sex scenes: AVFHSexToolDemo
I had hoped that I would have v0.4 of A Very Full House out around now, but there has been more work than expected getting all of the Live2D models playing nicely together. I've just about got a handle on it now and I'm ready to start writing/coding new events that can make use of the two new character poses that have been added.
Making that new content requires 3 things:
1) Art. Done!
A) Code support. I need to be able to run dialogue overtop of encounters, call for specific positions, and slow/stop progress at certain points for narrative effect. I have finished all of the coding for this too!
α) Variable presets I can store and call up from my scripts. That's the part this dev tool was made for. This means in the script of the game I can simplify an interaction into something like:
"You bend over, reaching for the lowest level of the grocery shelf" sex.loadPreset("bendover_accidental_tease")
which is a lot easier to write, debug, and modify later than hard-coding all of the variables in place.
There are a couple of known bugs in the system right now, I didn't fix them because they're going to get swept up with other, larger changes in the near future. Animations force character physics to pause, but only inconsistently (I'm reworking how animations are played in general soon). The blowjob dick passes through our MILF's jaw and out the other side (Live2D's inverted clipping region apparently doesn't work in Unity, that will be fixed next time I import a new Kneeling model). The UI is piled up on itself (I'll be doing a proper UI tidy-up pass before next release, which will include making sure UI scales properly to all resolutions).
I've rambled enough about what is ultimately a pretty small tool, so just go and try it out if you're curious. Everything is very "early alpha", but there are existing presets saved at the bottom that show off how things are working, and you can play with the sliders to see what they affect.
Enjoy!