v0.6.0 Release! Woooot!
Added 2022-12-16 15:21:02 +0000 UTCAlready know what you're here for? Grab it now!
[UPDATE: v0.6.1 has been released along with some bug fixes. The links below have been updated]
Major Update Features
- Cheerleader Art Update! The Cheerleader joins the crew as the most recent NPC to receive some proper high quality art! And it's animated! Her initial batch of art also includes a cutdown, corrupted version of her shirt and skirt. Make both of them skimpier by spending some time with your sewing machine!
- New Events! Your workplace has been updated with some new events, adding a little more variety to your every day work!'
- New Secondary NPC! Meet a new NPC, codename "Busty", and enjoy a couple of introductory events with her. Future updates will include non-placeholder art for her, plus even more written content!
Screenshots



Full v0.6 Changelog
- - Fixed crash for Slacker in bathroom.
- - Fixed logic error when applying a new outfit to a character.
- - Added support for different sock sets (separate from shoes) in character models.
- - Updated existing models to properly separate socks from shoes.
- - Added thigh_pinch parameter for outfits. On appropriate models (Cheerleader only, atm), pinches thighs in where the socks make contact.
- - Added art for The Cheerleader.
- - Is it okay if I put "Added art for the Cheerleader" twice to make the changelog look bigger? It was a lot of work!
- - Screw it! I write the changelogs, I'll write what I want!
- - Added unique idle animation for The Cheerleader.
- - Added unique boob bounces for The Cheerleader.
- - Added optional bounce animation parameters for Person class. If present will replace the default MCILF bounce animation for that character.
- - Tidied up some unused parameters from Person definition.
- - Characters now properly bounce in AND out of focus when talking. Jiggly!
- - Middle mouse button now brings up Ren'py menu for fully one handed operation.
- - Added Cheerleader expressions.
- - Added cutdown variants for the Cheerleader's top and skirt.
- - Updated Cheerleader's top repair event to allow you to cut down her top.
- - Swapped character display calls from Ren'py to their Python equivalents.
- - Added support for displaying multiple NPCs at once. Can be done by calling the npc_display label once for each NPC: #ItJustWorks.
- - Added "group_interact" label for easily starting a conversation with multiple NPCs at once.
- - Tidied up how talk focus and unfocus is handed out by character call events, particularly at the start of interactions.
- - Added WIP placeholder art for new secondary character, codename: "Busty".
- - Added placeholder clothing effects for Busty.
- - Added "outfit_tag_requirement" keyword for menu options. Only selectable if you are wearing an appropriately tagged outfit.
- - Added "npc_outfit_tag_requirement" keyword for menu options. Only selectable if the NPC is wearing an appropriatley tagged outfit.
- - "use_tag" now works properly for daily tags (ie. clears the tag after use). Useful for cleanly enabling/disabling some events.
- - Tidied up some logic in how ChoreList handles/checks tags internally.
- - Added support for timed tags in ChoreList class. Useful for cleanly enabling/disabling some events.
- - Cheerleader "torn clothing" event now happens any time you chat with her or clean her room, at most every 4 days, while any of her clothing can be modified.
- - Added placeholder at for the Principle; now shown when appropriate.
- - Added event between Busty and Student. Triggers on Fridays.
- - Added event with Busty.
- - Added new workplace event. Triggers on Wednesdays (will later be something you can schedule yourself).
- - Added a bunch of paths to said new event.
- - Simplified the list of character transforms that are being used to display characters. Probably fixed a bunch of character display bugs at the same time.
- - Fixed characters not being properly hidden when off screen, resulting in growing GPU memory usage (particularly with newer, more detailed character models).