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MetaMira
MetaMira

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More Thousand Year Old Succubus!

I felt like doing some more solo RPG stuff, so I'm back with another session of Thousand Year Old Vampire! Didn't catch the first post? Go take a look to get the details of how we ended up here.

Recap

I am playing as Mira Helvia, the eldest daughter of an influential duke within the HRE sometime around the turn of the thirteenth century. A chance encounter with visiting French Count Faron Clotaire lead to a night of the most passionate lovemaking Mira had ever experienced. It also lead to her ascension into the ranks of the immortals. Now she finds she cannot stomach food or drink, and is sustained only by human emotion - lust and desire most delicious of them all.

I'm going to combined some of these sessions with my practice sketches, so you'll get some quick glimpses at how I'm imagining Mira through the ages


The Story Continues

I ended last session having finished prompt #1, so it's time to roll some dice (a 1d10 and a 1d6). I get a 4 and a 3, so we advance forward to prompt #2:

"Horrified at your new nature, you withdraw from society. Where do you hide? How do you feed? Create a stationary Resource which shelters you."
Memory 1 (My Family)
3. I could not control myself! Poor, sweet Alexius was dead and it was my fault! I told my parents everything. Mother was convinced a Demon had possessed me. Father thought it best if I shelter with the church, in hopes that God would purge the Evil from me. I entered the nunnery near Regenesburg and devoted myself to my faith.
Stationary Resources
1. A nunnery outside of Regenesburg; Inside these walls I pray to God for relief from the unrelenting desires I now embody. I do not eat, I barely sleep. I am sustained by the sense of Shame that pervades this place. Nobody here is worthy - but all pretend to be.

Mira disappears from public life for a time, possibly several years. She hasn't yet lived long enough to suspect she is truly immortal, but she is aware she is something different now. My rolls for the next prompt are a 6 and a 4, so we move forward 2 prompts:

"You are exposed and flee to a neighboring region. Lose any stationary Resources. Check a Skill. A mortal flees with you. What new name do you adopt among these strangers?"
Memory 4 (Lust)
2. My handmaiden Aliana came to visit me in Regenesburg . After a year surrounded by pious women of faith her beauty and freedom struck me like a tempest. She snuck back that night, and upon the chapel alter we defiled each other. She called to God but she was praying to me with every breath and gasp.
Sister Superior found us at dawn, naked and entwined. I begged her to stay silent, offered coin, penance, anything she wanted. While we talked Aliana struck her from behind with a candle stick. My handmaiden declares her undying love and swears to stay by my side whatever happens. We gather my possessions and flee into the city of Regenesburg. I must leave the name Mira behind, for now. I introduce myself only as Mary - like the virgin.

Well the nunnery didn't last as long as I expected! I check my "Bloodthirsty" skill - it's still part of my character, but it's been used up as a narrative tool to solve problems. It's clear now that Mary's immortal nature can inspire - and maybe even compel - fanatical loyalty.

We carry on with one more prompt. Another set of die rolls produces a 7 and a 6, so we move onto prompt #5:

"You murder someone you love or respect rather than let them expose you. Kill a Character. Check a Skill."
Memory 2 (Freedom)
2. It takes the rest of the winter for my parents to find us in Regenesburg. Father and Mother both come, along with my old retinue of bodyguard. They demand I return to the palace where they have a priest and a private sanctum prepared. I will live alone until I am cured. They will petition the Pope himself for aid if they must.
I will not be confined to a cage, to hunger and suffering. I undress and offer myself to the man brave enough to silence my parents. There is hesitation, but now my beauty buys more loyalty than any mountain of coin. I reward the killer personally, thoroughly, vigorously. Aliana dutifully serves the rest, trading her body for their silence.

I check Mary's "natural beauty" skill and put a strike through her parents. With the duke and duchess of Helvia dead Mira may be able to return home and take their place, or she may need to go deeper into hiding. I'll leave that open until I answer my next prompt next time I play.

Hope you're enjoying the story, dark and twisted as it is!


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