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InspiraSean86
InspiraSean86

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Wizard Tower w/ Maze

Hey Everyone!  

This is Keledek Tower from Ghosts of Saltmarsh, however it can be used for any campaign. 

I know "mazes" aren't for everyone, but I thought this would work to help prevent people from accessing Keledek's actual tower.  In my mind, the maze can work a few ways (the DM chooses the correct door to gain access to the tower):  

1. When the party goes through a wrong door, they end up back at the beginning.

2. When the party goes through a wrong door, it takes them somewhere completely different (another house, a forest clearing, where-ever you like).

3. There is nothing dangerous, but when a player opens the wrong door, roll on for a Wild Magic Chart.

Enjoy the house and the towers from last week to go with it!

Furthermore, you also get two different versions of Keledek's Basement (one with exit, and one without)

Included are:
Day and Night variations w/ filter
Sunset, sunrise, overcast variations without filter
Streetview
-and-
Basement
2K
No Grid
No Watermark

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Comments

Great idea -- a maze! -- for Keledek's Tower! The only thing I might add is an extension on the left side of the building; see the Saltmarsh village map. Otherwise, it's the perfect shape. And are there upper levels for the tower? If not, I'd happily commission the upper floors.

Dungeon Mair


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