Hey everyone! Sorry for the big delay with this next map. This map features a sewer system with numerous chambers for encounters with bandits, oozes, rats, and other creatures lurking in the dark.
One room has been converted into a dungeon of sorts, complete with chained skeletons.
In the central chamber, a soft glow of light is cast down from a well opening in the ceiling; the dim sunlight and damp surroundings encourage mushrooms to sprout from cracks in the stone.
Some creatures have collected lost items and trash into a large heap, while others have constructed nests from roots and dead leaves.
The final chamber of the could serve as a great final encounter with the big bad of the sewers (The rat king? The guild leader? A giant tentacled beast?). This large hall has an adjacent treasure room filled with chests, but it also features an underwater tunnel that could serve a method of escape.

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