Allows the user to edit the properties of almost any Renderer and its Materials in a StudioNEO scene.

With simpler words, this is what it can do:
- Can change the color of an object even if it's not colorable.
- Can change how shiny an object is even if it's not colorable.
- Can swap textures (said textures are taken from a special folder, "Plugins/RendererEditor/Textures".
- Textures can be dumped to the disk (only in .PNG format).
- Change the renderqueue of a material.
- Add/remove shader keywords.
- Can change the shadows properties of an item (Cast Shadows, Receive Shadows).
- Disable Renderers altogether.
- Can do bulk changes if the user is selecting multiple Renderers/Materials at the same time with Ctrl or Shift.
- Every change is saved in the scene file.
Additionally, this plugin can be used to prototype your mods if you're a modder.
Just put RendererEditor.dll in your "Plugins" folder
Remove RendererEditor.dll from your "Plugins" folder
- Select an object/character in the Workspace area.
- Hit "Ctrl + R".
- The list of Renderers is on the right, select one or more.
- Select one or more materials on the left.
- Have fun messing with all those properties.