Hi Patrons, we have a lot of work in progress for you, focused on new stuff, Orc housing and some things left unfinished from Hauntwood Mines! Also through in a couple shots of the Hauntwood diorama I'm working on in case you missed it on social media.
The Witch. will be pre-supported in 28mm and 32mm. Wanted to get it out for Halloween but bit off more than I should have in October. We'll call her an early Christmas witch. Should work well as Night, swamp, death hag with some scaling for size. The witch is inspired by a heritage female demon mini from 1980 that was inspired by art from Frank Frazetta. So it will work as a number creatures. The mini is a joint effort between me and Chris Hershberger with Chris doing a lot of the heavy lifting and me having most of the fun parts. The original was used more as a point of departure for us but I thought it might be fun to share a bit of the process.


Witch House Plateau: I wanted to do something different that still kind of spoke to a different take on the whole Baba Yaga theme (chicken leg house). I went with a rock plateau that looks a bit like a tornado or screw coming out of the ground with a top that I hope looks like rotted hags teeth without being over stated. There is a basement and there will be a wood porch and stairs on the outside going to the cave entrance. There will be no direct entrance from ground level, so keep a fly spell handy! For new patrons, the witch A-frame above was released in September, but the plateau is large enough to work with a number of buildings.
Mine Walls with Magnet Slots: Our "Dungeon Walls with Magnet Slots "for interior squad combat games have been popular so I am expanding it to include mine walls. It is a little more straight forward as I learned a few things from the first set. The 3 doors allow room for our wooden mine tracks. There is also a roughly 4 inch and 8 inch blocks that you can use to really suck up space on the old game board. It should allow some nice features for the Frostgrave tunnel fighters to pass through for their secret door power.
Roads and Rocks: I'm starting to construct a land of surface dwelling orcs. These models are intended to work with previous released mountain terrain. The Open lock roads can work as gully roads with the mountains or can be used with rock pillars to create an ambush city for your adventurers to escort merchants through. It is very much connected to the Orc concept of "The Broken Lands" developed for the original Mystara game word for D&D, The concept of rock pillar "cities" have a couple examples in the U.S. southwest, namely City of Rocks and Chiricahua Monument. I'll be adding rocks in the style of the later in December. The loose rocks are scalable and could easily be jacked up to 6 inches and still be realistic. This set will include a low profile dirt road that can go with the low profile pavers we put out a year ago, which has also been very popular.
Orc Houses. I am showing two of the 3 I am working on now. The ecology of the orc house is motivated by disinterests and laziness but counter balanced with a desire to avoid light and have some protection from hungry, wondering trolls. The houses will use natural rock features. One in the above example takes advantage of a balanced rock. It is probably more of an upper class orc home. A foundation of boulders, dirt, and gravel is layered to establish a foundation. Timbers (if any) are added next. Though typically these will be scraps from looted wagons and crates as opposed to actual timber logs. Next the orcs make poorly cured mud bricks that are stacked in several layers, typically dilapidated and crumbling within months of construction. New layers are added as needed. Tent roofs will be present but rare, as I don't really see orcs sewing hides, unless they have slaves that they forgot to eat. Roofs will likely be constructed from looted crate sides and caravan wagon timbers and then mud packed.
Ryan Smith
2022-10-24 16:55:19 +0000 UTCMario Figge
2022-10-18 15:50:54 +0000 UTC