Shieldtember
Arthropod Armaments
Armor (Shield), rare (requries attunement)
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This shield is crafted by the people of the Al’az Forest, using the preserved remains of the Alnaym Moth—a giant moth species that inhabits the highlands of the Al’az Forest and the southern Svargiya Mountain range. Often called the Sleepwalking Moth, this creature has a remarkable ability to release a potent blend of pheromones and fine particles that, when inhaled, put its prey into a deep sleep or a semi-conscious state resembling sleepwalking. The moth uses this to lure its victims into swamps, mud pits, or quicksand, where they become trapped and perish, providing the moth with an easy meal.
The inhabitants of the Al’az Forest have found a way to preserve this moth’s hypnotic concoction and incorporate it into their shields, turning it into a defensive weapon. The shield retains the moth’s sleep-inducing power, allowing those who wield it to protect themselves by putting would-be attackers into a lethargic stupor, much like the Alnaym Moth itself does with its prey.
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Dream Ward. While attuned to this shield, you gain resistance to psychic damage and are immune to magic that would put you to sleep.
Sleepwalking Dust. As an action, You can cast the sleep spell by expending 1 Hit Die or more. For each additional Hit Die spent, you cast the spell at one level higher (up to a maximum equal to your proficiency bonus). If you spend a Hit Die for any other feature, spell or effect, you can use your reaction to activate this feature, casting sleep as part of the same reaction and Hit Die.
While under the effect of sleep from this feature, the unconscious creature stands and moves at half speed in random directions during it turns, as if sleepwalking. As a bonus action, you can direct the creature to move in a direction of your choice on their turn. If the creature collides with an obstacle or another creature, it immediately makes a melee attack against it with disadvantage. The creature uses its unarmed strike or natural weapon to attack, dealing damage as normal. This sleepwalking effect lasts until the spell ends or the creature awakens.
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All the files will be added to a new Shieldtember 2024 folder that you can find in the Vault
Sinlaire
2024-10-10 23:30:36 +0000 UTCPhoenix YA
2024-10-10 16:00:51 +0000 UTCThe Critic of Innocence
2024-10-08 18:08:57 +0000 UTCDelton
2024-10-08 16:59:22 +0000 UTCVanilla Ice
2024-10-08 16:01:20 +0000 UTC