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Isaac Minarik
Isaac Minarik

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Master PDF Update 1.19

Hey folks, hope y'all are holding up well in this heat (Not to assume you're all somewhere hot, I just imagine you can all psychically feel how cooked I am through our spiritual patron link). The IRS just took all my money, so if you're the kind of weirdo that buys insanely overpriced dice you should scope out my dice shop, where my wife and I just added some new stock yesterday.

Upcoming in August: Well first off we should get everything for the demon book wrapped up sometime around the middle of the month, after which I'm hoping to squeeze my huge backlog of Cobramode collaborations into the schedule; I'm hyped about finally getting around to adding art and lore for those because they are all insanely cool and inventive.

Beyond That: I'm trying to revisit a lot of my most-used earlier work right now; when I started this project I tackled all the most popular monsters first, but that means that all the most popular monsters were designed by the least experienced version of me. I've got a lot of stuff in the big post pile so I'm not sure when it'll appear properly, but since it's edits to old monsters  you should be able to check them out already in the Individual Links even if you're not at an early access tier (I tackled bulettes, displacer beasts, manticores, and perytons this week).

Collaborations:

I'm finally caught up on Cobramode Miniatures' backlog! When I started with them they were over a year behind, I think, and it feels so good to be caught up. Next month is shaping up to be a fun one too, with platypus chimeras and koalafolk in the previews they've shown so far.

There's another Fluffy Folio collaboration in the pipeline as well, though I don't expect it'll be ready this month. It's truly an honor to get to work with them

Doomed Forgotten Realms: The Fetid Underdark should be out any day now on DMsGuild! I worked with Dan Kahn (of the Monster Weaknesses series) and Scott McClintock (of the Rise of Vecna series) on it, though I mostly just contributed monsters, proofreading, and a little bit of encounter design.

I'm also starting work this week with Dylan Bockelman on an adventure set in a candy shop for a food-based compilation that should be out sometime in October.

Free Stuff:

Whirlwind Rewards:

Edit: Oh no! I meant to add these links before this post was scheduled to go out, but I got distracted making rules for avalanches instead! I'll get these in place by the end of the day.

Warg Rider Rewards

Digital Tools Guide

Comments

The issue seems to be with the way BetteR20 handles the language I use for multiple damage types. I think the fix is going to have to be creating a proper Roll20 package instead of relying on the converter, though I don't think I'll be able to get to it this month.

Isaac Minarik

There are some bugs with the json file. Have a look at this screenshot: https://imgur.com/ICZc9gz - damage is incorrectly configured.

nicolas ROUX


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