Here's how Judy looks in SFM, with a small bump to exposure for a clearer view. My lighting is typically dark with brightness touched up after the fact.
Anyway, here's where we are, and what needs to be done with Judy.
○Facial flexes are mostly done, but still need to be tweaked. Corrective flexes require another passover.
○A closer look at her textures reveals a couple of oddities/seams that still need to be cleaned up
○Her outfit hasn't begun production and will require rigging/fitting.
○Currently her skeleton isn't ready for use in SFM and will require twist bones
○Her hair has been rigged manually as no source files had any bones for it, may need a look over.
○ Her lipstick requires some.. unique preparations, as cyberpunk models stack makeup over the model instead of having it on the facial texture itself.
That's all for this write up, or at least, what I can think of at the moment.
MonadoBro
2021-07-06 23:00:50 +0000 UTCNETFUTA
2021-07-05 15:40:39 +0000 UTCCaboose00f
2021-07-04 03:49:57 +0000 UTC