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Chapter Six (0.06.0) Update #2

Chapter Six is moving along at a brisk pace, development-wise. With two (and a half) large scenes left to build (and a couple small transition scenes), I think we're relatively on target.

Not much else to say. This is another update where I'm holding back posting a lot of images from about 70% of the content already created purely because of SPOILERS. So, what I'm posting is dancing around the Chapter's main arc.

Technical Update:

As mentioned before, there were issues with animation playback on the Android platform. I've been testing a fix on PC and an old Galaxy Tab S2 in which the new animations run pretty well. Except for a few minor hiccups in "heavy use" moments where the player is transitioning from one animation to another while switching looped sound effects and music playing in the background, the test run seems to work well. I even tweaked the code to make a couple of the "climax" moments flow better.

The only real issue I've come across in testing is that when loading an old save (0.05.0) into this new build where the persistence data knows I've seen all these scenes before, the new animations kinda stop looping after a short while. I guess it's getting pissy because it's been told to loop the old videos and not the new format. This is fixed by dumping all the old saves and playing a fresh run (sorry, I know this isn't optimal) or just replaying the scenes in the Replay Gallery. Also, if you saved the game during any of the animated scenes, you're gonna get an error because of the changed code and new video format.

So, be aware if you want to go back when 0.06.0 is released. Maybe save in a new spot now to save yourself the trouble.

Having said all that, if no other issues crop up, this should fix the animation issue going forward. 

- Kinderfeld

Chapter Six (0.06.0) Update #2 Chapter Six (0.06.0) Update #2 Chapter Six (0.06.0) Update #2

Comments

Great! Can't wait for the release!

Big.Joe


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