A few days ago, ZBrush 2021 came out. It can now do EFFORTLESS AND FAST CLOTH SIM. This post is me practicing with said cloth sim, and as you can see, making good use of it. But what you may not realize is that the expressions are also enhanced with it (very clearly visible on Adreea's grimace)! With the right settings and brush strokes (which in true ZBrush fashion aren't complicated at all), I can simulate flesh physics. Wrinkles, skin folds, and VOLUME PRESERVATION just became easy. ;3;
I like how cloth sim has always been something I'd rather avoid using, and now it's actually fun. And before you ask: no, it's not super accurate, and sometimes it produces some unnatural (yet fixable) folds, but it's good enough, and it does everything it needs to do. I'm just happy it's not so daunting anymore. It opened many doors for me, and vastly improved some existing ones.
I have another piece ready for posting, that's supposed to be the ultimate exercise and test of this stuff, and I've gotta say, it may be subtle, but it adds just enough extra realism to character interactions. And sculpting that manually wasn't always fun haha
Anyway. The pics in this post were quick and simple to make, and also not very large because slow to render, so I'm posting them in full size for literally everyone.
Enjoy! :D
P.S. I may eventually make more of these.
tchaikovsky2
2020-10-09 13:09:39 +0000 UTCTusk
2020-10-02 22:37:50 +0000 UTCtchaikovsky2
2020-09-10 17:27:42 +0000 UTCRandochi
2020-08-29 02:21:18 +0000 UTC