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westane
westane

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Progress Towards 5.1

Lots of changes over the last couple nights, so I thought I'd drop in to let everyone know about what's going on with the game.

As is my way, I've managed to take a system I was happy with and over-complicate the hell out of it. The bad news is, implementing these changes will take time. The good news is, I think it'll be worth it!

Wardrobe Expansion

Two new slots have been added to the wardrobe: Accessory (Front) and Accessory (Back). These are slots to accommodate various sexual accessories that will have a direct impact on transformation and how scenes play out. These currently include:

These are only the first few options, and should give you a level of customization over how scenes play out, and better control over your transformation route!

Transformation Routes

So let's talk about that, and this is where I managed to fuck up a perfectly passable solution... but in a good way.

When I original built the new system, it was linear. Males gradually become more feminine and females gradually became more masculine. It worked, but it didn't feel very interesting, and the incremental stages between starting and ending states felt awkward. 

The way it worked was simple: Events during the day would increase a TF counter. That counter would be added to your total TF value at night, and if that value met or exceeded a TF Milestone value, you'd move into the next TF tier, and the whole thing would reset for the next tier.

Well that's sort of still the system that's in place now... only times 6.

The transformation "tier" system is gone, and there is only a single milestone to meet, and it can be met multiple times to trigger multiple non-linear transformations. This is handled by 6 different TF counters, versus the initial single one. Now, events during the day will trigger "specific" TF values, with a slight degree of variance. At the end of the day, all 6 values will be increased by their counters, and if any one of them passes the TF Milestone value, THAT'S how your character will transform. Once transformed, there will be a window of time where characters will react to your new gender state (currently 3 days) and after that it's business as usual.

It sounds complicated but it works pretty seamlessly. Basically, do girly things, wake up girly. Now onto those actual gender states:

The Next Update

Sounds like a lot, right? So where does that leave the next update? Well, the good news is that all the above changes are implemented, meaning the work comes in the form of editing existing scenes to account for said changes. This is pretty huge, as something as simple as "You reach down and start masturbating" now turns into a page and a half worth of possible variants on that action!

The biggest impact of this change is that the conversation and exploration systems have been moved to the back burner until this system has been fully propagated throughout the existing content. I don't want to give an ETA on when that will be. What I DO need, are people testing the game with these changes going into effect.

Next week, no later than Friday, I'll be releasing a test build to all patrons which includes no less that 8 available random events, the wardrobe system, the transformation system, and the beginning of the TF system's impact on the existing content. This shouldn't be considered the 5.1 release, but will be a huge step towards getting there!

Comments

just let me enjoy being dominate over everyone else and you will have my support

MrBeeMonster

I can't wait to try this out.

Troqu

Thanks! Though, I actually started this project in mi July :)

Westane

Great game! And that's a lot of new content. I don't envy you the work you'll have to do to your scenes compatible with the the new TF system. I like this game, it has a lot of potential depending on how you decide to wield the mechanics. And so much progress in just 6 months is impressive as well. Here's hoping that the fires of inspiration keep burning and you can keep creating this great game.

It is, a little bit, but I feel like it's happening in a natural way. I think of the structure as being similar to Persona 5, wherein there's an overarching event, but you still have to fill downtime and interact with the world around you between story progression. With the new system, if you put in the effort, you could fly around the TF gamut, though you'll still be confined to the total time of the story (around 2 months right now). That said, there will be a mechanism in place where you can choose not to follow through with a transformation. I love the fun of forced transformations, but I don't think it's worth being afraid of avoiding certain events over.

Westane

That sounds fantastic. I'm having a hard time figuring out if our TF can be stopped, or whether it slides inevitably to the opposite sex. If I wanted to play a submissive sissy or a dominant shemale is there some point where I can stop the transformation or am I going to have to juggle hidden stats back and forth to maintain my current form? The game is kind of going back toward a sandbox, isn't it? A sandbox with a plot though. Kind of exciting.

Twisted Kidney


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