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Dev Blog #103 - There And Back Again

Greetings everyone!

Boy, feels like a while since the last devblog, huh? Well, we're back today and I've got some great information to share concerning the upcoming Ava-focused update!

But First - Update 3.3.1

So, there seems to be a bug or two in the latest update... maybe three or four... hundred...

Anyway, I wanted to assure everyone that all reported issues are getting addressed and they're getting addressed hard. MC transformation issues? Fixed. MC having two assholes? Fixed. Infinite loops in Ava's bedroom? Fixed. My new cat? Fixed. 2016 US Presidential Elections? Okay, okay, you get the idea.

I want to give a huge thanks to the community members actively critiquing and scrutinizing the development builds as they come out. Thanks to them, I'm confident that not only with the next update fix or improve everything that's gone a little sideways lately, but be one of the most solid updates released in a good while. I should thank everyone else playing the game as well, both for putting up with the mess that is Update 3.3.1, and also for providing detailed reporting to help get all these kinks worked out... and in...

So, thanks! Now let's move on to the good stuff!

Back to the Shire

Working on Update 3.3.2 feels a lot like returning to your childhood home after abandoning it for the last three years. It's all at once nostalgic, familiar, heartwarming, embarrassing, and literally barely holding together. Going back and really diving into all of Ava and Dakota's original content is... a hard pill to swallow.

While the last update put in a lot of work getting the existing content up to date, Update 3.3.2 will be expanding on it, focusing almost entirely on Ava. Among other things, Ava will be receiving a fully realized branching serum tree, allowing you to take her down one of four different content routes and eventually landing on one of eight different endpoints. The themes for Ava's new serum content effectively boil down to whether you want to completely corrupt her, sending her down a path of unbridled depravity, or liberate her from her own reservations, resulting in a free if not overly affectionate spirit. Many will be happy to know that only one of those four routes involves, ahem, sharing.

Each of these new serum nodes also brings with them new random and scripted events, new conversations, new mechanics, and even new outfits! Ash's special items will also be playing a slightly more prominent role in Ava's serum content, acting as progressing requirements for certain paths.

Of course, as is customary, expect a few other minor if not nice changes. Player transformation state updates in the sidebar are coming back, menus all popup in their own dialogue boxes now, locking your door now also affect most nighttime events, transformation requirements are getting sanded and finished, and a bunch of all nice little bonuses are in the works as well!

As for when Update 3.3.2 will drop, we're aiming for September 3rd for backers, with a public build to drop some time after!

Lastly, August is The Company's anniversary! As has been the case previously, I'll be releasing a special artistic treat to all supporters as a way of thanking you for your interest and support. This year, we have a three-page comic strip shedding a little extra light on the events leading up to your fateful meeting with Ms. Dee, as well as a unique take on the characters' designs! Expect to see that starting next week.

That's it for this week. As always, thank you all for your continued feedback and support!

Comments

Fabulous idea. That would make things very interesting.

Yes

Westane

Would there be any dominant content for Ava (like Penny's path or Tasha's interactions with caged sub MC)? Or that's not the way you see Ava in the game?

Boris Borisson

Unfortunately, this isn't something that's likely to happen.

Westane

Since its related to ava, is there ever going to be a way to use the strange strapon yourself?

Vasadariu

There will be a little bit of crossover content in some cases, but no, each path will be mutually exclusive.

Westane

Are there any ways to combine paths?

HaikenEdge

I am very much looking forward to playing this game once both Ava and Dakota get fully revamped! It'll feel like a new game since I last played (mid-John update cycle).

TheMGA

Haven't played any of the new paths yet, and i'm already torn between the choices/. Time to start prepping mind maps and read up on how to solve dilemmas!

Tobias Bruinsma

I'll clarify. The old Town Bike path is one of the four new paths, and is getting some expanded content as well. Unfortunately, there's only so much I can openly discuss in a public post, but as for the other three main paths expect one to focus on mental corruption, one to focus on a more wholesome approach, and one to focus on ditching all those inconvenient clothes.

Westane

Forgot to look undertop save button. thanks

john ross

It's still there

Westane

It will branch out into the 8 Endpoints but only a few of those endpoints can be reached in this next update. The rest will be added as the game expands. I only know this as I work closely with Westane. Keep your eyes peeled in the coming weeks for more news on that as well as Dakota's update in September

Haseo

It's not really clear, though, since the post only details two new paths, with no word whether the previous town bike path was one of the remaining paths, or whether being the town bike would lead into the branches.

HaikenEdge

It says right in the posts that out of the 4 Routes being added, only one has Ava being shared aka only 1/4 has Ava turning into the village bike

Haseo

So, in summary, what exactly are Ava's serum paths? Is there one where she doesn't turn into the town bike?

HaikenEdge

Are you going to put the restart button back in?

john ross


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