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Dev Blog #130 - Flipping The DIP

Greetings everyone!

Any of you who were able to guess what we're going to be talking about today based on the post title alone just outed themselves as an old nerd... also we should be friends. Let's talk about Free Play!

The Biggest Little Update

The Company is a game comprised of far-too-many knobs and switches. Any time a change is made to one dial, there's a chance that a dozen other dials that have up until now been happily performing their job will need to be recalibrated lest things, as we say in the biz, go wonky. The amount of potential interactions and overlaps has led to some interesting inconsistencies over time, as our Discord would be more than happy to attest to, and corrective measures aren't always as simple flipping a switch to fix the problem.

All of this is to add some weight when I say we're about to flip a switch that will most likely break "all the things". Of course I'm talking about Free Play.

Free Play is something that I've been both incredibly excited and terrified to introduce. Effectively, it's a mode of play that will allow the player to eschew all story content in favor of leisurely taking their time getting to play with all the mechanics and characters The Company has introduced over time. There are no chapters, no deadlines, and no sidequests!

What Free Play Is and Isn't

So this should all be as easy as disabling story events, right? Well... What about the trip to Company HQ and the new options that brings? What about Julia, or Lauren? Elsa? Unlocking The Pit? There are a number of factors that will need to be considered and adapted in ways that both make sense mechanically, while also not diverging "too" much from established content. I can't have Free Play becoming its own separate entity that will then require its own, significant, resource allocation, but then I can't devote an entire development cycle to a tacked on feature, either. So, what to do?

First of all, this update is still in its infancy and, despite the first dev build already making the rounds, things are subject to change at a rapid pace. That being said, let's bring on the bullet points!

So that's a lot of is nots, would nots, and should nots, but I think it's necessary to set expectations and, in my opinion, alleviate some concerns over the new system. Essentially, Free Play is just as much of a game as Story Mode is, only it veers closer to simulation territory than visual novel. It's not meant as a way for the player to "pop the hood" and see all the things, rather, to add new context to the already established setting. The goal is that we won't add any significant content or features to Free Play that won't also appear in Story Mode, and that Story Mode will continue to be the focus after this update has been released. Finally, as a disclaimer, Free Play won't always get 100% of the content available in Story Mode since much of it is, well, story content! So with that out of the way, let's get a bit more positive!

Some Free Play changes include...

There's plenty that I haven't mentioned as I don't have the details locked in enough to really talk about it, but rest assured that large systems like The Pit will be fully available in Free Play mode. And on a broader scale, Update 4.1 itself will be affecting existing content as well...

Conclusion

I hope everyone's looking forward to Update 4.1 after this little preview! There will be more to say on it as development continues, I'm going to be looking to get dev builds out early and often as I expect the initial wave of issues to be heavier than normal with this one. Additionally, expect news of upcoming community events sooner rather than later, starting with a live AMA this fall!

That's it for this devblog. As always, thank you all for your continued feedback and support!

Comments

of course things are broken, don't worry, I still will look at this from time to time... and as we are on the topic of Free Play and doing this differently, is there anyway to expand things? ok, so you can change a co worker into a girl, make the rest sex tools.. but now we get to the pit and can't do anything else with co workers but the slaves we can. I just thinking at least in free play mode being able to do more with the co workers like thing you can do with slaves.

Stacy Krahn

From the post - "I'm going to be looking to get dev builds out early and often as I expect the initial wave of issues to be heavier than normal with this one" Dev Builds - "...often horribly broken, alpha builds of our current project. These are super early, super buggy dev builds and aren't meant for public release..." Enhancements and Notebook Entries will be in Free Play mode, them not appearing was another one of the aforementioned "unforeseen consequences", and we're only on the second of many dev builds. Frankly, I'm surprised no one's noticed that player transformation is completely borked in Free Play at the moment!

Westane

I've been playing, maybe it's just the bugs or lack of features, but the story mode is better. There is no enhancements, the notebook is missing all your co-workers... can't think of other stuff, but it is all there in story, so i will stick to story only for now.

Stacy Krahn

However, the Free Play seems to have many advantages and I definitely like it. Thanks

NakedSunFlower

Well done, keep it up

Antifa Super Soldier

Lol, wasn't talking about Free Mode, but normal mode, ( my bad for not having mentioned that )

I can confirm that no Serum Endings will be added in for Free Mode and that this update is more to refresh, clean up, and smooth over every corner of the game before proceeding with Chapter 4

Haseo

Wow, that was a total surprise to me, not only a new mode ( Free Play ), but also a new permanent character, ( who I presume will either be a new co-worker, or someone who doesn't have anything to do with the MC's job, ie, either family, or friend to the family, ( probably even someone you'll be able to dose ). .....And, ( not sure if I misinterpreted what I read ), so this is both wanting some clarification, and a question, but does that mean things like Tightest Family, Broken Home, Ava's Bride, Maniacal Matriarch, and Mommy Bride, will finally be implemented, ( because it either means that it HAS to be soon, at some point, or one has to replace the old guide with a new one?, ( my apologies for not letting the matter go ), anyways, great job as always.


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