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Dev Blog #147 - Near-Futurism

Greetings everyone!

It's been a while since we've really dug into what's coming down the pipe for both The Company and accompanying projects. With this month marking yet another anniversary for this game, I thought now would be as good a time as any to start spilling... at least a few of the beans on what's to come!

But First - Diana & Update 5.7.1

Update 5.7.0 just dropped for everyone earlier this month, and with it the way is now paved to complete Diana's new serum content lines. The next update, 5.7.1, is set to drop in August and will expand Diana's available content through the MCS2 tier of serums, further establishing her two major dose themes.

With the new MCS1 options, players were able to get Diana to open up more or "open" up more depending on their choices. With the next update, players will be able to take these choices even further and get a better idea of Diana's relationship with, um, pets! If you decide to continue dosing Diana, you'll either need to be willing to put in the work and establish yourself as master, or quickly find yourself on the dangerous end of a short leash. Even the "safe" route isn't going to be safe if you don't make the effort to vindicate the record clerk's trust in you.

So, if you're set on dosing Diana, just know there's definitely a collar in your future. Who's wearing it is up to you!

Art Demo - An End and a Beginning

Later this month, we'll be officially retiring the bi-monthly art demos and replacing them with the official "Art Version" of The Company! So... what's the difference?

To be honest, not much at first. The Art Version of The Company is a content and artwork complete version of The Company through Chapter 1. Free Play will be disabled but saves will not, and for all intents and purposes the release should be the same game we all know and love... but with awesome artwork!

What is changing is the release method and schedule. First, art versions will be getting released on a chapter to chapter schedule. That is, the next release will drop once Chapter 2 is artwork complete. While Chapter 1 is getting released to everyone, future art version releases will be timed backer exclusives. Chapter 2 will release to backers exclusively until Chapter 3 is artwork complete, at which point Chapter 2 will drop for everyone while Chapter 3 will maintain backer exclusivity. This will ultimately culminate in a complete release for what will become the "official" version of The Company!

So, to review:

Hopefully that makes sense!

Life After Diana

Diana is expected to be content complete with Update 5.7.2 later this year, further narrowing down the list of content to be caught up on before moving into our finale - Chapter 5. Given that, I think it's about time we look at what's actually remaining on the road map for The Company. In mostly no particular order, here is the content yet to arrive:

Don't be surprised to see some more community voting events to determine who gets prioritized!

It's exciting to think about how close we are to finally seeing this project through. It's been a long, strange trip, but I for one can't wait to slap a finished project logo on this one before moving on to the next! Actually...

Life After The Company

Before I get vague, let me be blunt for just a second:

There are currently two projects in early development set to release during and after The Company. One of them is The Company 2, the other is a simulation game set in The Company's universe.

There, in no uncertain terms, you have it! Now, as for details, I can't share a lot with you here as everything, and I mean "everything" is in a constant state of flux at this stage. Still, given the special nature of this month, I'd like to try to give you all something, as little as it may be.

The Company - Simulation Game

The Company 2

That's... all I can really share about these projects for now, but I hope it's still enough to get excited over!

It's been a hell of a trip working on this game with all of you, and your support over the years has meant the world to me. I'll keep working hard to continue delivering an experience you can all be excited for. Thank you all so much!

-- Westane

Comments

Thanks! Also, just wanna say that I discovered TC several months ago, have played through it several times, and absolutely love what you've created! Can't wait for more content, especially Chapter 5, and the full artwork version. The artwork is fantastic!

I can definitely tell you that no, choices you make in TC1 will not affect TC2. There won't be any data importing

Westane

Dying to know which character will make it in to TC2! (Please be Penny!) And if choices from TC1 will impact that character in TC2. Like, if it's a character that we dosed in TC1, will those effects (or the fallout from them) carry over?

Okay cool! Just wans't sure. Great to hear it's being looked at too! Thanks a ton!

trz12129

Sophie's content comes mostly through chapter updates and through other updates that warrant it. The odd behavior on her feminization route is being looked at, though

Westane

Genuine question, what's going on with Ms. Dee's content? I didn't see it mentioned above and I might've missed a different announcement about it but the paths there are unfinished as well like the feminized route. Plus that route seems to get stuck on giving any tfs after going down it for me now. Even with clean games on patches and cache clears.

trz12129


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