DoujinStars
Kudalyn
Kudalyn

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New Interactable!

Added a new interactable for fun!
Will be included in the v3 update, likely. v2 is available for all Egg and up tiers!

New Interactable!

Comments

okay glad this became an interactable so quickly, realized you can use it to jump the fence without double jump and avoid the dragon lady to get to the other side of the map.

Goliath Bastet

Thanks for the response. I figured things out by now and it makes more sense now. Only thing that still doesnt work is the cow quest. Doesnt matter what i try i dont get the option to give her the bottle/s

NF07

Some things are placeholders for later, like the difficulty setting. Blue pred is meant to be difficult to outrun, there's multiple ways to 'slow them down' but you need to figure it out first. Had some feedback on the green box quest, will be looking into refining it. Can look into the save function as a reset spawn point. TYVM for feedback and support! early builds are always gonna be rough before things get refined, specially with as small of a team as we have.

Kudalyn

Played the demo and wanted to add my thoughts regarding point, no one else apparently mentioned. 1. pred is way to fast to escape them with the control scheme of the game 2. therefore the whole green box ordeal is nearly impossible and annoying. Got it to break two times after several tries and still get caught afterwards without being able to pick up the bottle and have to do all the pushing and trial and error all over again. 3. save function would be nice as a reset point instead of constantly having to start from the park again 4. whats the point of the difficulty setting in the menu? This all sounds more negative than its meant to be. This already looks like a promising querky game but right now it feels way more annyoing than fun.

NF07


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