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Update on what's happening now

Hey everyone, Jester here again.

Update on what's going on, because once again, I haven't been making as many updates, etc...

At the moment, I'm trying to revert a bit of Freddy Tales because many people loved the sex scenes—but only those who managed to see them, as those who didn't die in the game didn't get to see a single scene, no NSFW content at all. So now I'm working on a bigger update to:

Delivering an update now is possible—but in a very incomplete way that would likely disappoint players more than keep them updated, so I'll send a more complete update that will stay on the page longer.

Now for other things.

As you saw, I launched a new game! Yume no Sora—Skies of Infinity. It was an experiment where I bought assets and tried to create something more independent, testing new waters, and also to avoid running out of creativity on FTBS or breaking the game with other scripts.

I plan to release more updates! But without rushing. If it had gained more popularity, I would have worked harder on it, but since there wasn't much interest... let's move on to the third part.

I'm working on a big project, on the level of effort of FTBS. The game is currently called Project Isekai Company, and in it, I'm trying to create something new, something to last, with many updates, something that will even be released on Steam, something I've wanted to do for a long time. A game similar to Summertime Saga.

I don't have much free time, and the time I do have, I spend making games, and now I'm adding another layer to that—drawing. Because I'm making an effort to have something original, independent, and that people will remember for years, and I hope everyone really likes it.

Now for some final considerations... I think I'm going to change the page name. I really like dotXLSGames, it's a name that's already becoming popular on the internet, but unfortunately, with what happened on itch.io, it really discouraged me... I believe all the pages will still be dotXLSGames, but at least I'll change the Patreon name.

I'm going to try to start a new page with this new game, something to rival even the big games, and with the help of friends who will assist me—not with production, but by teaching me—I'll do my best to one day be a game dev satisfied with my work

But that's it, just leaving this update so you know I haven't disappeared—or given up, just that we all have low points and problems, and we need to do our best to overcome them.

This was Jester, once again, thank you very much to everyone who supports me!

 

Update on what's happening now Update on what's happening now Update on what's happening now

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