This is a shortened version of the paid report but we hope you enjoy it nevertheless!
⚠️You can find the full version of this report with way more content here:
PMPerfect:
Hello lovely gamers! This time we continued working on a pathway leading to Gateston, Tavern area had a huge overhaul with some tweaks are still in motion, after it there is a pleasant path to the bridge and after that what we previously had just a plain straight path, we had an idea how about we make it more interesting and have a rockslide over there, first screenshot showing just that, still in the process of refinement, we have a static version ready, but the animation need some more work for it to look as good as we wanted. After said rockslide a different path will present itself - narrow small cave that would lead you to a nice and cozy fighting area (final polish is ongoing) after which you can go on your merry way. It was fun to work on the cave once again. We are still discussing if we should keep night time all the way til the Gateston or proceed as we had planned previously - and have the time switch to day time after your brawl in the cave. And lastly the polishing process of ruins is on the way - for it to feel pleasant to traverse with a bunch of combat with new adversaries that Bear is adding. That's all for this update from me. Wish you all a pleasant weekend, cya!









JuggerDown:
Jugger has been sculpting the gobbo girls bodies, added a better anatomy and silhouette. As well as put more work into the wood and skull

Working full day at foot/hands details and horns. Done with the wooden horns:


Here’s also a staff:


Retopo process to make sure everything is well optimized:

Merc:
Merc has upgraded Gateston’s very own blacksmith. Now with an apron and fully clothed. Equipped to deal with heat of every kind :





Took some time to clean up the apron and felt the toolbelt needed a little something extra. Adding extra gold finish to tie the look together.


Vils:
Any opening cutscene enjoyers?
Here was the first try at the cutscene

And here is the more upgraded version:

Bear:
Bear had prepared more finishers to make sure goblins are ready to welcome Alda to the wilderness
Every encounter leaves an effect so plan your adventures accordingly:

.vdb's magic in effect:

The same new animator is working on the combat animations for the arachnid lady:

юрий полищук
2025-10-10 05:09:07 +0000 UTCmac31555
2025-09-25 12:34:32 +0000 UTC