DoujinStars
V0redy
V0redy

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Game Dev Update for V0.2

Here's the start of hopefully being able to provide development updates to Patreons at least once every two weeks, so you can see what I've been up to and how things are going. The reception of the first release was really positive and I'm super thankful to everyone for taking time to check out the game and provide feedback. Please remember that this is a "hobby project", not a full time one. What that means is that other real life commitments can and will get in the way, and sometimes progress will be slow. My philosophy is that as long as I keep chipping away at it, no matter how small the progress is, is still progress forward. Once an update is ready for release, patreons will always get it first, and I'll always appreciate your patience!

Anyway enough of philosophy! Here's what I've done since release 0.1.2:

Finished:

-Created a small, short cutscene around 1 minute long of the two lads licking their wounds at the fireplace. Greg reveals his escape plan, and you need to execute it!

-Finally figured out dynamic hair(just about!) which I have added to the matriarch for her upcoming scene ;)

Created a basic stealth system where the player can crouch to not be detected in certain areas or by certain characters.

WIP:

-Creating the scripts and QTEs for finding the chest key inside the Matriarch's room. Failure will lead to awaking the matriarch, which you can bet on is not going to go down well!
-Creating zones that are either patrolled or monitored by Axel at night, of which the player must crouch and/or avoid entering or they will be caught and fail the stealth check. 

ToDo/Still planning:

The Vore scenes after being caught by the matriarch. more to come on this soon ;)


Game Dev Update for V0.2 Game Dev Update for V0.2 Game Dev Update for V0.2

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