patreon
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Change Eye Expression via Driver (Click armature -> item -> properties)
Model uses Cell Shade nodes, best suitable for the Eevee engine.
BellavitaSims
胡蝶ここあ KochouCocoa
thephoenixflavour
Conny
FenRox
Ason
CUUPIDON
ThatMaidGuy
thepointedfox
repulsiveproto
TDMBP
Paperpuscher 101
SoloDusk
Nickfifa
BaDooAnimations
Lida Missy 💫
paperminiatures
curiousdroid
Lupinix
Cowboy Tanaka
_babyakaneko
laprasking
よしを
BeaganBong
Saphyrous
MarionetteHGameworks
FREAK
五十畑 壌
ふぁいあ
onion
ニジョ
CCracker
aglassofmilk
SeYu
JayPuppy
NullStudio
roundersofter
Kasumi
Hammytoy
Spiltspit