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13. The Lord of Madness and Angel's Report

This is one of those sessions where the players are going to wrap up the last adventure pretty quick, but they may not jump into the next adventure right away so pacing might be weird. I'm gonna try and funnel the PCs into taking the job for the Herald because that will unleash some major political events. But I also don't want them to start the next adventure tonight, because I don't have it prepped. :D 

I really want to get the players to the point where they feel they can go where they want, but lacking a nice map it's tricky. 

In the meantime, they're gonna get Angel's Report on the City. Some of this the players know, some they don't. Should be interesting...





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