Chapter 52 [Vault]
Added 2024-07-22 10:15:16 +0000 UTCTitle - Valeria Grindelwald: The Dark Lord with Essences
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I’ve died…not entirely sure how, but it might be the family of one of those families I’ve gotten rid of.
Being the boss of what was basically an underground crime ring was tough, especially with the sheer amount of fools I had to teach and reign in. But it was also…fun, very very fun. The women were good too, being a lesbian woman would make it that way.
But now I’m dead, more than likely one of those families, or maybe the husband of a woman I’ve fucked, or any number of things really. I’ve read enough fanfic to know that this could be one of those fanfic situations. I hope it is, traveling to a fictional world would be fun, not to mention the women, powers, and all sorts of fun stuff I can get up to.
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[3rd POV]
The woman was cut off from her thoughts as a wheel glowed into her vision, and words floated above said wheel.
[Select starting world]
Game of Thrones
Harry Potter
TVD
“Harry Potter” The woman said without even a moment of hesitation. There was one specific person in that universe that she wanted and if she really was going there, she would get her.
[Select Gender]
“Futanari” She answered, not hesitating once again.
[Now spinning for starter Essences. The user will receive five to begin with]
The woman watched as the large wheel began to spin on by, continuing to spin for a few moments at a rapid pace, before eventually finishing.
Essence of the Wizard:
You are now a wizard/witch, having access to HP Magic, and a lot of it, being equal to Dumbledore and Voldemort in power.
You have received a full education from Hogwarts, and have mastered one of the branches of magic of your choice to a level equal to Dumbledore’s transfiguration and Voldemort’s Dark Magic.
You have a perfectly matched wand, which cannot be broken or lost, always returning to you in case it’s stolen or left behind.
You are able to cast nonverbally and without any of the necessary wand movements. You can also cast without a wand at all.
You are a master apparater, able to apparate at will without turning on the spot.
You are a master occlumens, protecting your mind from mind reading and influence while granting you improved memory and complete control over your emotions and your emotional state.
You have become a master legilimens, allowing you to read and influence the minds and emotions of others. As a master, you can use it through eye contact.
You have become a talented duelist with both natural talent, skill, and experience in the art of using Magic in combat.
You have become a master of the Unforgivables, making you able to cast them with incredible ease and no drawbacks.
You have become a Metamorphmagus, allowing you to change your physical appearance through sheer will alone, allowing you to take a wide variety of forms, changing gender and age, potentially looking like anyone at all, or even just changing a part of your appearance, such as the colour of your hair or shape of your nose. When you change, you have to actively change back, as you don’t have to hold your transformation. You are always able to return to your base form.
Optionally, you may choose to become an Animagus. This can be any animal, including a magical animal like a Phoenix, giving you access to all it’s abilities. You may also pick more than one form, allowing you to pick as many animal forms you want. (All magical forms from Harry Potter are yours to transform into, when you decide)
You have become a parselmouth, which allows you to talk and control snakes, and to bring anyone to a mind-shattering orgasm due to the vibrating tongue and snake like movements. It also allows you to use parselmagic.
You are a master enchanter, akin to a broken HP fanfiction main character enchanter. Space enlargements, Fidelius charms, and protection wards are your bread and butter.
You know own a space-expanded suitcase, which you can shrink and put around your neck using the necklace that hangs on it should you lose the suitcase in any way, then it will simply return to you at will. When you enter the suitcase, you will enter a room with 9 doors, all of which leads to space enlarged rooms.
Door 1: Home
This is a large home that takes the design and appearance of your choosing, coming fully furnished.
It will always have enough room for you, your companions and any guests you end up having over.
The kitchen restock every day, containing any food, drink, desert, spices and anything else edible you have had before.
Door 2: Library
The library is filled with books, containing the entire magical knowledge of the wizarding world, including lost knowledge. This includes all types of spells, potions, runes, history, forbidden magic you name it. This is not just the Magic from canon, but also any Magic from any fanfiction or any other HP world.
Door 3: Potions and Alchemy Lab:
You have a perfect lab for magical experiments, focused mostly on potioneering and alchemy.
The lab never runs out of any ingredients and resource you need for making potions or doing alchemy.
Door 4: Healing room:
This room contains a healing matrix ward, making anyone inside the room slowly heal back to fully healed state.
Any healing spell and other Magic done in this room is ten times more effective.
Door 5: The Room of Rooms.
This is a room where you can create more rooms for whatever it is you need it for. There will be doors leading to empty rooms, which when used for something is moved towards the entrance while a new door leading to an empty room takes its place.
Door 6: Storage
This room is for storage, containing anything not fit in any of the other room. Any item put inside will be categorized and stored in a clear and simple way allowing you to easily find whatever it is you want to find.
It’s filled with heaps of galleons and loads of magical artifacts, including a Pensieve, loads of Goblin-wrought Silver weapons and even a Philosopher’s Stone.
Door 7: Time room
Inside this room, you will find that time outside moves slower then inside. The time dilation is so that one day outside is one week inside.
Door 8: Room of Requirements.
You have your very own Room of Requirements, which is further enhanced in ways that will suit you.
Door 9: Ritual Chamber
A beautiful and absolutely flawless ritual chamber. Any rituals performed in this chamber will have their effect enhanced in any way you want them to. It allows you to ignore any outside requirements like star alignments and date, but not requirements like sacrifices or chants.
You receive ten irrevocably loyal house elves that are bonded to you. You can opt to have their appearance change from the traditional house elf look to a different one, like making them look like proper Lewd elves or pixie fairies.
[Charms is the subject chosen that will be elevated to the same level as Voldemort and Dumbledore]
Essence of Shattered Limiter
By drinking this concoction, shining with power that can’t be contained, you shatter all limits on your powers.
All limitations on your powers have been completely destroyed.
You can push your abilities to grow beyond any limits they might have possessed before. A telekinetic ability that might have only let you throw around cars could one day let you throw around planets or galaxies, given enough time and growth.
This growth affects all aspects of your powers. Range, power, energy reserves (where applicable), etc.
Even if you are not exercising your powers, they will still grow passively, enough that a single year will cause them to double in potency. Actively pushing yourself will see this grow magnify significantly.
This only affects your powers, as opposed to your physical stats, mental stats or skills, unless those are part of a power or otherwise provided by a power.
Required secondary powers will also grow. The ESP and task-oriented processing power necessary to operate arbitrarily powerful and intricate telekinesis, for example, will improve.
Essence of Middle Earth
You may remake your body however you want, and may even become any of the different races from the Lotr universe, excluding the Maia, Valar and any other similar races.
You have the same amount of combat skill and experience as Aragorn and Legolas, granting you the swordsmanship of Aragorn and the archery skill of Legolas. You are also an incredible horse rider.
You become a smith equal to Celebrimbor and the finest of the Dwarfs, combined.
You eceive your very own Rings of Power. The rings have none of the constant corruptive effects of the originals, meaning the wearer of a Ring of men won’t become a Nazgul unless you want them to become that.
The One Ring.
Just wearing the ring increases your physical and magical might.
You gain the ability to go invisible at will.
You can use the ring to control or manipulate anyone who wears any of the other rings.
As long as the ring is whole, you cannot die, which makes you as good as truly immortal considering the ring is virtually indestructible, and no craft or power can harm it in any way.
It also gives you all the powers of the other rings, but to a far greater extent.
It can expand or shrink itself so that it will always fit perfectly.
Anyone who wears any of the other rings become unable to betray you in any way, being irrevocably loyal.
Three rings of Elves.
The wearer May turn the ring invisible at will.
One ring allows one to manipulate fire.
It gives the wearer the power to inspire others to resist tyranny, domination, and despair, evoking hope in others around the wielder,
It also gives the wielder a resistance to the weariness of time.
One ring allows one to manipulate air.
The wielder of this ring gains the power of foresight and healing, allowing them to look into the future, and heal any wound and damaged.
One ring allows one to manipulate water.
The wielder of the ring has the power of preservation, protection, and concealment from evil. It can preserve the world around the wielder, protect whatever the wielder wishes, and then conceal anything from evil.
Seven rings of Dwarfs.
Anyone who carries any of these rings will have an increased life span, and will bring vast wealth to the wearer.
Nine rings of men.
Anyone who wears any of these rings acquire great power and wealth, becoming powerful Sorcerers and gaining eternal life in that they do not age.
Your have your very own armor made from Mithril, taking the appearance of your choice. It will never be uncomfortable or chafe.
You receive your very own sword, forged specifically for you, being the exact size, shape, weight and balance that is right for you. You may also choose how looks. It is incredibly sharp and will never break nor blunt. You can also opt to
Have it glow whenever an Enemy is close.
Make it sentient like Anglachel, though it will be irrevocably loyal to you and will only help you.
You have a bag filled with limitless amounts of Lembas Bread. It will never run empty, will never break and will return if stolen
You receive your very own pocket dimension, which you can create a door to which allows you to both enter and exit from. Inside this dimension lies a mine, which is filled with limitless amounts of mithril, gold, and iron, ready to be mined out.
You receive your very own Mearas, a horse that surpasses normal horses in intelligence, speed, and strength. It is irrevocably loyal, and if killed it will simply return the next time you call for it.
Essence of a Shadowhunter.
You may remake yourself however you want.
You are now a Nephilim, or Shadowhunter, a secretive race of beings who are humans born with angel blood. Despite their ancestry, Shadowhunters are mortal and therefore vulnerable to old age and death; however, their angelic blood endows them with special abilities that allow them to achieve feats beyond what's humanly possible. This includes enhanced strength, speed, agility, stamina, and coordination, which continue to improve over time and practice. You are also granted the Sight, being naturally and easily able to see through most magical illusions and layers of glamour over reality. Due to the angel blood in their veins, all Shadowhunters are able to apply runes on their skin without any real danger. These Marks, in turn, give varied effects that serve to benefit the wearer. You are also able to use and call on the power of angels for their seraph blades, as well as to handle any heavenly weapons or objects with effect, which would normally not work for other species.
Your talent for runic Magic is high, allowing for greater strength and accuracy of Marks you draw. You know every single rune shown in the Mortal Instruments universe completely by heart, having mastered them all, including those not from the Gray Book, like the Mark of Caine, the Birth Control rune and the Alliance Rune. You can also use runes that are unique, like the Portal Rune. Unlike runes made by other Shadowhunters, the runes that fade over time will never leave behind a faint white or silver scar if you are the one that writes them, nor will others leave them on your own body, unless you want the scars to form. You can also hide any rune that is drawn on your skin, or on others. As a side-effect of your rune mastery, you are now an incredible, almost supernatural Artist when it comes to painting and drawing.
You receive the training Jace and Sebastian received from Valentine. You have been trained from birth to be a warrior and a monster, even faster, stronger, more skilled and more lethal than most Shadowhunters combined. You have been taught how to fight, both armed and unarmed, against both Nephilim and Downworlders, allowing you to rend and tear your way through them fluidly with ease. But it is with the Sword where you shine, being naturally talented in it. It will take someone with both your talent and immense experience for them to beat you in a sword-fight. You have also learned to play the Piano and the Violin like a master, alongside becoming fluent in most spoken languages in the world. You will remain fit and healthy without any need of maintenance or constant training, and your skills will never degrade.
You become able to create Parabatai. A parabatai is a pair of warriors who fight together as lifelong partners, bound together by oath, regardless of their gender. Their bond is not reflected only in their closeness and willingness to lay down their lives for one another, but also in oath. This ritual bond enhances the natural feelings of love and friendship that already exist between the pair, and enables them to draw on each other's strength in battle. They also maintain a strong connection between one another and are able to sense each other's life force being able to feel the life leave their partner, and when something supernatural happens to the other. Marks made by one parabatai upon another are stronger than Marks drawn by others, and there are Marks that only parabatai can use, because they draw on the partners' doubled strength. The bond is broken, normally, only by the death of one of the members of the partnership. There are ways to break the bond outside of death, but do not have to fear this as long none of you die, the bond will be unbreakable unless you want it to fade. This has to be a true death. A normal Shadowhunter can only choose one parabatai in their lifetime and cannot perform the ritual more than once. You are not that limited, capable of having a limitless amount of bonds at once connected to you without any side effects, and also allowing others to draw in the strength of others you are bonded with through you. As long as you are a witness, you are able to create a Parabatai between others, only needing their consent. You can do this even if they are older than nineteen. You are capable of making Parabatai bonds fade at will, whether it be one of your own or someone else’s, without any drawbacks. Any bond you create will never have to fear love or romance between the bonded, as only the benefits will manifest, not the negatives. If real romantic Love exists between Parabatai, then the bond will strengthen their power to the point of magic. The more the pair accepts and embraces their emotions and love for one another, the stronger the power of the bond gets. This gives the pair increased power with runes, even more so than typical parabatai so that even fatal wounds are healed with their iratze. They will have an almost telepathic ability between one another, as well as an empathetic ability to feel what the other is feeling, including the other's injuries as if they are their own. This can be decreased to lesser intensity at will, all the way from full to nothing and back again.
You receive the ability to transform into a True Nephilim, and enormous being of heavenly fire, at will. True Nephilim take the form of giant humanoid beings, glowing from within with heavenly fire. They are incredibly bright to look at, and move as if they are drifting on light, rather than stomping as giants might. They are still capable of speech, and appear to retain some semblance of their human memories and appearance, but unlike ordinary True Nephilim, you do not lose your sense of self, being completely in control. You have full control over the Heavenly fire and don’t have to fear being burned up from it.
You have been given Angel Blood during infancy while still in the womb. This gives you innate strength and natural skill far superior compared to ordinary Nephilim, all of which continue to improve slowly over time and with practice. You have a connection to runes unlike anyone, even Claire, making you able to write runes with ease, intuitively knowing how to do it without thinking, and any Mark drawn by you is stronger than it normally would be. As if that wasn’t enough, while Clary has access to runes that the Gray Book doesn’t cover, you are capable of creating new runes by merely desiring an effect and then getting fed the knowledge of a rune granting that effect, the power of the effect possible to achieve with the rune depending on your own level of power, as it can’t be that far beyond your own. Fanwank responsibly, and think about the comparison between Shadowhunters before runes and after. The runes will therefore always scale to be a factor more powerful than yourself. Any rune drawn by you will never create a Forsaken or any other negative consequences, and any rune can be made permanent or temporary even if it normally wouldn’t be. You are also able to write runes without the use of a stele, being able to write them using only your hands. A side effect is that any vampire that drinks your blood will become a daylighter, capable of walking and living in sunlight without fear and granting them all the other abilities of a Daylighter, like being able to bring the dead back to life with their own blood without turning them into vampire (unless that is what they want) and to heal grave wounds by pouring their own blood over the wound. But this only happens when the blood is freely given. Another side effect is that your blood is now extremely tasty and incredibly delicious, almost addictive, granting whomever that drinks it a feeling and sense of euphoria. You can also create and control Heavenly Fire, never having to fear it burning up yourself.
You have been given Demon Blood during infancy while still in the womb. This gives you superior strength and agility compared to even Nephilim given Angel Blood, while you slowly grow stronger over time and with practice. Unlike a certain other individual, this has not given you the cruelty that comes with the demonic nature. Instead, the demonic side has fused with your mind, body, and soul, granting you protection against Magic and other similar powers that targets you in any way you don’t want it to. This works both subconsciously and consciously, in that you don’t have to know you are being hit by Magic you don’t want to affect you for it to protect you, but if you do want some form of Magic that would be non-beneficial for you to affect you, then it will. This will also protect you against heavenly fire, making you immune. It also gives you the fortitude to go through hard choices, increasing your willpower and determination to near-infinite amounts. You will eventually become more powerful than all the Greater Demons, and already have large amounts of magic and demonic energy to play with, alongside the ability to possess others at will, gaining control over their body. You are also granted the gift warlocks inherit from their parents, namely their immortality. Once you reach your physical prime somewhere around your early to late twenties, you will stop aging.
You receive a pair of beautiful black angel wings, tipped with silver, on your back that you can hide and spread out at will, granting you fast and fluid flight. You can also make your eyes turn Black similar to Sebastian Morgenstern, but at will instead of constantly.
Lilith will see you as her child if you have this, as it was her blood you were given.
You cannot be turned into a werewolf, vampire or anything similar unless you want to. As a side effect, you are also immune to STDs and other diseases, even supernatural ones like Demon Pox.
You have been marked by the Mark of Cain, the Mark being placed anywhere you wish on your body. Anyone who attempts to hurt you will be punished sevenfold, so when you are attacked, the Mark burns white and the assailant is attacked with the same intent that was to be used against you, only seven times stronger. This also make you invulnerable to attacks from others, but you can still kill yourself, even accidentally through inanimate objects. This does also grant you the burden of living eternally, as it prevents your death even from age. Your Mark does however not act directly on others close to you like the original, as in that it doesn’t have the effect of pushing you away from your family and anyone else you are close to. You can turn the Mark on and off at will, the Mark disappearing when off. (Strong enough beings can overcome this effect)
You receive the Commands of Perfect love and loyalty. Numerous Faerie spells have been cast on you, making it so that all who come within your presence feel naturally inclined to serve and protect you, with very few able to resist the urge to drop their other priorities for you. Anyone you order will become unable to resist your orders, and will not be able to betray you. You can toggle this on and off at will.
You now have your very own indestructible Stele. Steles are the tools used by Shadowhunters to draw runes onto their skin, weapons, and other materials. They are made of adamas and crafted by the Iron Sisters. Steles have a sort of aura to them, a ghostly imprint of their owner's personality. When not in use, steles are inert but they warm and glow while drawing runes. You can call your Stele into your hand at, which will teleport it to you.
You now have your very own reusable Seraph Blade and can be used an infinite amount of times. Seraph blades are the primary weapons of the Shadowhunters. They are made of adamas and crafted by the Iron Sisters. They call upon the power of angels' names to access the power of the blades. Before the blade can be used, a Shadowhunter must name it to invoke its power. Any angel's name, except for Raziel's, can be called upon. Within the Shadowhunter community, it is often believed that when a Shadowhunter names a seraph blade, the blade not only becomes engulfed by heavenly fire, but some of the named angel's spirit is infused into the blade as well. Seraph blades are an efficient way to kill demons and Downworlders, but when used against a mundane, the seraph blade has been observed to be vastly overpowering, causing the mundane to burst into flames upon the first blow. Although they are chiefly for the killing of demons and rogue Downworlders, seraph blades are known to also affect angels. You can call your Seraph Blade into your hand at, which will teleport it to you.
You receive your very own Teleportation ring, a beautiful ring that will always fit, and with a mere twist of the ring while on your finger, you and anyone you touch will be teleported to wherever you desire. You know how and are able to create more.
You receive your very own Inter-dimensional apartment, akin to Valentine’s. This apartment is laced with magic, able to move in and out of worlds— specifically, between dimensions. Because of this, the apartment is also able to appear and disappear from one location to another. When used to travel, it travels through dimensions, and when it passes through points where dimensions intersect, dimensional pockets are created. The apartment can then remain in these pockets, preventing it from being tracked. It also comes with a fiat backed pocket dimension that always exists. Can be used as a retreat and an undetectable mode of travel. The apartment is a large penthouse-esc suite, fully stocked and with every single thing a penthouse from the 21st century should have, including incredible WiFi and a large Smart TV with all the Streaming Apps already active in the living room. The food, ingredients and drinks are restocked every day, and is whatever you want it to be. You don’t have to worry about the power, as it will always have enough. Nor do you have to worry about water or sewage, everything being handled completely by its inter-dimensional nature. The windows show the scenery you desire, whether that be an Italian village, the sunset on a beach, the city of New York or the Milky Way. No one can find you while here, and no one else can enter the apartment unless they come alongside you. Comes with a teleportation ring that can only teleport to and from the apartment, and when you teleport from the apartment, you will return to the place you teleported from. You can with this ring only carry yourself and one other living person. If the ring is gifted to someone, then they become able to teleport to and from the apartment, and you can make more rings with this ability.
You receive your very own copy of the Mortal Cup. The Mortal Cup is one of the Mortal Instruments given by the Angel Raziel to Jonathan Shadowhunter, the first of the Nephilim. The Cup is a gilded, glassine chalice carved from adamas and dipped in gold, and is the size of an ordinary wineglass, though heavier. Because of its mysterious transformative properties, drinking from the Cup turns mundanes into Shadowhunters. It is presumed that it became sacred and magical after Raziel used it as the vessel for his blood, imbuing it with his vast angelic power. Unlike the original, this one is guaranteed to make any mundane/non-Shadowhunter who drinks it into a Shadowhunter.
You receive your very own copy of the Mortal Sword gifted by Raziel to Jonathan Shadowhunter. An enormous silver sword, shaped like a typical arming sword from the Middle Ages. It has a straight double-edged blade and a one-handed hilt, made of pure Adamas, with an elaborate design of outspread wings, emerging from the point where blade meets handle. Unlike the original, this sword does not feel agonizing to bear, nor does it give holder a tingling sensation, as if hooks embed their hands onto the sword, contributing to the mental pain truth compulsion it triggers— metaphorically pulling the truth out of someone. It will still force the truth out of anyone other than you that holds it, but it will not be agonizing. Optionally, you may have the sword gain the ability it would from being demonically-aligned, where the Sword can be used to summon demons and allows its wielder to have control over them.
You receive your very own copy of the Infernal Cup. The Infernal Cup is the demonic equivalent to the Mortal Cup, used to turn Shadowhunters into Dark Shadowhunters, changing their angelic alliance to demonic. It is a glassine chalice and an almost exact replica of the Mortal Cup, except for its midnight black color. This endlessly filled cup will turn whoever drinks from it into Endarkened. They will gain enhanced strength, speed, agility, stamina, and coordination superior to even Nephilim, which will continue to improve over time and practice. They are also granted the Sight, but will not be able to use Angelic Runes due to the demonic blood they have partaken in, only being able to use demon runes. All those turned into Endarkened may become eternally and irrevocably loyal and faithful to you, should you desire that when they drink from it. They do not have to be Nephilim to be turned into Endarkened. They also receive the gift of Immortality that Warlocks have.
Essence of the Assassin’s Creed.
You may remake yourself however you want, even becoming an Isu should you want to.
You can now fluently understand, speak and read any Language you come across that is not supernatural in nature.
You are able to make the negatives of a medieval world, such as Hygiene, smell, sanitation and etc. not exist for you and everyone around you. This is an effect you can toggle at will. This will work in a way you prefer, even retroactively. People will have white, clean teeth, it won’t smell like a shithole unless the place is known for it, people will be clean and not smell like they haven’t bathed in a month, etc. Or you can make the effect only around you and those close to you, making people around you slowly become cleaner with better hygiene while near you, while bad smell and dirt is still there, but lessened in your surroundings. Or maybe some other way.
You may choose if your actions affects the future, if you now how the future would have gone. Say you save Ezio’s family, you may choose to have Ezio still take the path he would have taken had you not interfered, or you may let your action change the future in ways you have no idea what would happen.
You are immune to the mind control and manipulation abilities of the Pieces of Eden. You also have the same level of ability to wield the pieces of Eden as the Isu, even if you have no Isu DNA.
You receive the training, skill and experience of a Master Assassin. You now how to freerun and parkour with ease, how to blend in with a crowd, pick pockets and locks, how to sneak and how to assassinate, not to mention your ability in combat and any other skills one would gain from training as an Assassin. You also lose your fear of heights, if you have it.
You receive the combined skill, experience, ability and knowledge of Altair, Ezio, Haytham and Connor. You may choose to receive from more people or less, should you want or not want the skill, experience, ability and knowledge of someone.
You now have a sixth sense, often called Eagle Vision, but also known simply as Knowledge. It is a sense of knowing, which feels like using every sense at once. You have it at the strongest level possible, equal to the greatest of the Isu. This not only grants you the ability to instinctively sense how people and objects relate to you, but also heightens all your senses, allowing you to detect the heartbeat of a target in the area, or even foresee a target's path. It also allows you to sense other things, like the flow of combat, knowing when people are to attack and when to counter, or where to find handholds while climbing, paths to run/climb while freerunning, the location of people around you, the path of a cannonball fired and a lot more. This sixth sense gives you access to several abilities not mentioned, like the ability to know when someone is lying or telling the truth, or bond with an animal to control them and see through their eyes. Anything the Eagle Vision/Sense/Knowledge can do, you have access to as well, having mastered the Sense to its highest potential.
You have become as charming and inherently charismatic as Ezio Auditore himself. Seduction will become as easy as breathing.
You receive the abilities that Connor received in the World of Illusion created by the Apple. This gives you the abilities of the Wolf, the Bear and the Eagle, making you able to turn invisible, to fly at incredible speeds and to create a shockwave of incredible might.
You receive your very own Assassin robes of your own design. You may choose to take the same design as any robes already known. It will be incredibly comfortable, while flattering your looks. It also has the ability to keep you the exact temperature you want to be, never to warm or too cold, all while giving you a surprisingly high amount of lightweight armor. It never needs any cleaning, and is just as good as the Armor of Altair.
Your revive your very own Hidden Blades. They will have any modifications of your own choice, from the hidden gun to the pivot blade. No matter what, they will be unbreakable, will never blunt nor will the ever run out of ammunition (if they have need for that). The blades are also incredibly deadly, working exactly like they do in-game where they can instantly kill a normal human. They also comes with a slight hiding effect preventing most from noticing the blades until you release them.
You receive your very own Assassin Tomahawk. They will never break, blunt and will deal more damage than expected.
You receive your very own Apple of Eden. It cannot be stolen from you nor be used against you. It is completely indestructible and will return to your hand when you call for it. It has all the abilities of the Apples of Eden:
Illusion Projection
Physical Manipulation.
Casting Tangible-Holograms.
Negating the powers of the Pieces of Eden.
Apparitions Conjuration.
Power Imbuing.
Energy Manipulation.
Invisibility.
Temporary Physical Enhancement.
It is also a supercomputer containing all the knowledge of the Isu, capable of talking and showing you their advanced technology and what is needed in the construction.
It also has the ability to use Calculations, which allows one to study and predict the future, and how it changes depending on choices and actions that are done. This also allows you to enter the Nexus.
Reality Warping through the enforcement of Truth in those controlled.
And it’s most famous ability is the ability to control minds, which can be used both overtly and covertly, allowing one to both force someone or manipulate some. Unlike other Apples, this one works on any living being with a physical body. You don’t struggle to use the Apple at all, being incredibly easy and intuitive to wield.
Etc.
You receive your own Sword of Eden. It is completely indestructible, incredibly sharp while never blunting, and made specifically for you. It has the exact size, shape, weight and balance for you to make the sword feel like a part of yourself, an extension of your body. It also comes with all the other abilities of a Sword of Eden:
Energy Projection in the form of blast/slashes.
Echolocation.
Instant teleportation.
Enhancement of charisma.
Physical empowerment.
Grant charisma and morale.
Encasing the user in an impenetrable energy field/Shield projection.
You receive a Ring of Eden. It comes with the normal power of a Ring of Eden, being the ability to deflect most weapons used against the wearer, making them virtually invincible. It also comes with a few additional and unique abilities:
It allows its user to "see into all things" for a few seconds, allowing them to avoid danger or plan out a suitable course of action.
Physical Empowerment in the form of superhuman strength, dexterity, endurance, agility, vitality and reflexes.
Short-Distance Teleportation.
Immortality Bestowal.
Regeneration and Healing.
Sustenance Bestowal.
Increased spatial awareness.
Self copying, allows you to create copies of the ring to give to others. You may choose what abilities each copy receives when creating them.
You receive a Shroud of Eden, which is capable of healing any wound, damage, sickness, and even genetic flaws and problems. It can basically heal anything physical.
[The user will receive 1 new essence per world traveled to. The user can multiverse travel after one year and can bring others with them. They can freely travel to and from past and current universes, and only a maximum of 6 months can pass in the past universes]
‘Well…damn’ The woman thought, impressed with the rewards. They were all…very very strong, the shattered limiter would be an absolutely overpowered once more and more time passes. Having the one ring would be a godsend for her first world, in which she had some plans involving magic, and a certain psycho she found to be very attractive.
[Now that the user has gotten their essences, their reincarnation shall begin. Enjoy your new life…Valeria Grindelwald]
“Oh what the fu-”
The woman couldn’t continue her thought process, as everything went dark, and she disappeared from the infinite void.
__________________________
[3rd POV] [Location: ?????????]
Within a large, run down bedroom, a woman laid. She had striking white hair, a tall form standing at roughly 6’0, toned arms, legs, and abs. And was overall a unique, yet beautiful woman.




On her finger was two different rings, both of them were golden. One being the “One Ring” and the other was the “Ring of Eden”. Upon her body, there was also a singular tattoo, the “Mark of Cain”, it was situated on her chest, just over where her heart was.

Slowly, the woman known now as “Valeria” began to open her eyes, revealing powerful blue eyes that practically glowed as she let out a low groan.
“Bloody hell that was not fun” Valeria spoke out, her powerful voice sounding out, naturally seductive and alluring beyond belief.
She was speaking of the transmigration/reincarnation process and the countless memories that slammed into her head during that time. Memories of fighting, magic, and everything else the essences promised to her.
Sitting up, she looked to her side and found her wand sitting there.

She silently summoned it to her hand, as she got to her feet. Stretching with the soft pop sounding out, as she got used to her brand new body. Her other items were ready to be summoned, with all her swords having been combined into one singular powerful sword.
‘This body…I approve~’ Valeria thought as she lifted her boxers for a moment.
“Now then, where the hell am I?”
[You are currently in a room in the Leaky Cauldron, given to you so that you may adapt to your body, and then take your inheritances from Gringotts. The other information that will be given, is that Harry Potter is currently 12 years old. That is all, enjoy your new life]
Hearing this, Valeria grinned ‘So it’s 1992, huh? That means she’s still in Azkaban…perfect~’ Valeria thought, remembering the psycho lady she was very much interested in.
She was following a half-blood when she believed the man to be pureblooded, Valeria did wonder what the woman would do when she found out. While Valeria, from the clues she had received, was more than likey a pureblooded individual, and the child/grandchild of Gellert Grindelwald, a dark lord arguably more dangerous than Voldemort ever was.
‘We’ll worry about breaking her out in the future, for now, let’s get to Azkaban’ Valeria thought with a smirk, as she walked out of her room, knowing that her trunk was safely kept in her dimensional apartment.
Walking into the hallway, she made her ways downstairs, finding Tom, the runner of the pub there.
“Ah, how was your night, lass?”
“Quite alright, Tom. Can you show me the way into Diagon Alley? I’m quite…new to the area” Valeria asked with a fake smile, causing the man to blink in surprise before nodding.
“Alright, follow me” Tom said, as he lead her to the back, before turning to her.
“Watch closely” Tom said, as she tapped specific bricks with his wand, before the brick wall he was tapping, slowly began to shimmer away, revealing Diagon Alley in all it’s glory.
“Thank you Tom” Valeria said, tossing the man a Galleon.
“My pleasure” He said as she walked into Diagon Alley.
She ignored the glances of others, due to her hair color, and instead made her way to her target location, Gringotts.
Her hair was…unique, even amongst wizards/witches, hence the attention she was receiving. That, and she was tall, and incredibly beautiful.
Walking into Gringotts, she made her way to one of the tellers.
“I’d like an inheritance test, please” Valeria said, bringing out 10 galleons. She had a shit ton within her suitcase, which she knew of, due to her being given information on all items she owned.
The goblin blinked and looked at her, before nodding. “Follow me, all inheritance tests are done in a separate room, for the privacy of the client”
Hearing this, Valeria nodded and followed the short man, reading his nametag which was “Balefire”.
Walking into a small room that had nothing but two small sofas across from one another, and a table in between, with some sort of paper on it.
“3 drops of blood on the paper” Balefire spoke, wishing to get this done with.
Valeria nodded, and effortlessly cut her finger with her wand. Balefire looked slightly surprised at her lack of reaction, before turning to the paper.
Grabbing it, he read through it, his eyes widening slightly, before a grin formed on his face. ‘Looks like I’m getting quite the raise’
“It would appear you’ve got quite the inheritance, Valeria. I’ll call your personal banker here” Balefire spoke, as he handed her the paper and walked out of the room.
Blinking, she grabbed the paper and read.
_______________________________________
Name - Valeria Anastasia Grindelwald
Age - 25
Father - Gellert Grindelwald
Mother - Selena Slytherin (Deceased)
| Inheritances |
Lord of the Ancient and Powerful House of Grindelwald (Claimable)
Lord of the Ancient and Powerful House of Slytherin (Claimable, through Mothers line)
Lord of the Ancient and Powerful House of Peverall (Claimable, through Mothers line)
Lord of the Ancient and Powerful House of Black (Claimable, through Mothers line)
Lord of the Ancient and Powerful House of Lestrange (Claimable, due to severe breach of contract)
Total Inheritance - 3,845,505,340 Galleons (And many more sickles and knuts)
Vaults - 7, 405, 510, 666, 725, 895
Various properties
Vast amounts of books, jewels, magical objects, etc.
_______________________________________
‘...Well, that’s…a lot better than I was hoping for’
____________________________________________________________________________________
That’s the end of the chapter!
It was sort of rushed at certain parts, as I was struggling with certain parts.
Guaranteed Love interests are: Bellatrix Lestrange and Regina Mills (Once Upon a Time)
She’s op, and will get stronger, but she’s still pretty weak for most universes. Her magic will grow rapidly though, thanks to shattered limiter.
Next chapter will obviously be shorter, and will have more happening.
I might upload another chapter for “Blessed Swan and her Evil Queen” tonight as well, as I’m in a OUAT mood.
Anyways, have a good day, see you tomorrow!
Comments
❤️🥰
Akame Black
2025-06-26 22:59:02 +0000 UTCHey you should continue this one
depression
2024-11-12 20:56:31 +0000 UTCI hope this one becomes a main story, updateing weekly it looks like it would be really good
Mrmeme101
2024-07-23 03:43:33 +0000 UTCthat one is very promising
Gapir58
2024-07-22 21:57:07 +0000 UTCWould love to see this continue to a full time
Alex
2024-07-22 19:35:01 +0000 UTCLove this start would love to see this made into a longer story
TheOneWhoReads
2024-07-22 16:42:20 +0000 UTCLove it
braydnpaech
2024-07-22 15:14:01 +0000 UTCDude súper OP i Like it 🚬🗿yeeees a MC as a villain and Bellatrix Nice match
Carlos Salazar
2024-07-22 14:23:37 +0000 UTCnice
RiceMan
2024-07-22 13:14:47 +0000 UTCVery interesting she is definitely op as all get out lol
LoneWolf_3000
2024-07-22 12:40:35 +0000 UTCLoved it good job 😊
mihighplayz
2024-07-22 12:30:24 +0000 UTCThis seems like it would make a really good story 👍
AAROn Hubter
2024-07-22 12:15:50 +0000 UTC