Elvenfoundry Devlog - Elvenfoundry Dungeon Update 4
Added 2023-11-17 09:45:07 +0000 UTC
Update 4 of Elvenfoundry Dungeon just got uploaded. It's just been a month since the first build and the game has already changed a lot!
This time I added a very important feature (and some others too).
As you already know, the player now has a physics simulated body, to take care of that poor elf when she loses balance. This new player character includes an automatic hip movement mode, so make sure to read all the tips in the download post before playing to fully enjoy the game!
Since you can now use more than your hands, the poses for the elf have changed a bit when she is on the floor. Let's say she is now a bit more "exposed".
Another cool feature I added is that now she can be aware of the environment, meaning if you push her against a wall, she will lean for you. This is going to turn most walls and furniture in the game into a sex scene (without camera cuts), once the map starts expanding.
And talking about the map, you will also notice the environment has changed completely. This is because I started working on the first floor of the Elvenfoundry Tower. In this building we will have several floors, each one with different activities for your elves. For this build, you are on the living quarters floor, where each elf will have her own room, once more elves are added. (That does not mean they can't visit other elves' rooms, I'f you know what I mean).
There are 7 floors planned for the game at the moment, but I won't spoil that for you yet.
You can download the new update from the Elvenfoundry Dungeon VR download post:
https://www.patreon.com/posts/91331666
Thanks for the support!
Comments
Hi, thanks for the feedback. Making her more responsive is one of my priorities, so it feels more natural. I'll try to improve it as much as possible
SunbathGames
2023-12-12 06:54:27 +0000 UTCReally showing promise here, nice physics though it is very difficult to get any position right if you know what I mean, I don't want to say she resists too much, because that sounds wrong. Clothing physics are fine, could maybe start with more if possible.
Craig Turner
2023-12-11 20:05:17 +0000 UTCYes, it's almost ready
SunbathGames
2023-11-24 06:47:00 +0000 UTCOoga
2023-11-24 04:28:40 +0000 UTCYou have to unzip it, the executable is inside :) If you are trying to play on Quest standalone, please notice the game is PCVR, you need to use Oculus Air/Link
SunbathGames
2023-11-23 06:32:41 +0000 UTCCan someone walk me through how to get this to work on my Quest 2? I don't know how to get a .zip file to open
SirUppity
2023-11-23 00:19:58 +0000 UTCIn the current build you can pose her against a wall and if she falls she has 2 more poses in the ground. Now I'm adding a bunch of furniture you can use for the next update
SunbathGames
2023-11-22 22:27:11 +0000 UTCIs there more controls? I can grab her and pose her just a little.
2023-11-22 22:04:00 +0000 UTCYes options menu will be in the next update. For the sound, make sure the game is the focused window. Sometimes SteamVR is in front and the game is set to mute on background
SunbathGames
2023-11-22 22:02:11 +0000 UTCalso dont have any sounds, is there a way for you to integrate a options menu in the next update?
Marlo2106
2023-11-22 21:57:08 +0000 UTCLauncher is not planned since I want to release in stores in the future. I will try to keep size of the game low during development.
SunbathGames
2023-11-22 20:49:05 +0000 UTCHey, is a launcher or something planned so we dont need to reinstall the new version? Or am I missing something and i only have to install certain new parts?
Marlo2106
2023-11-22 19:21:42 +0000 UTCI think something bugged when you opened the game. There is sound, no FOV filter and locomotion should be set to smooth. I'll send you a DM to check a couple things :)
SunbathGames
2023-11-19 20:23:30 +0000 UTCPlease disable FOV filter while moving (or make that an option) and add smooth turning
watchout
2023-11-19 20:08:27 +0000 UTCThere was no sound in this build, is this a bug? On my side everything seemed to be set up the right way
watchout
2023-11-19 20:06:00 +0000 UTCLooks amazing.
Clint
2023-11-18 16:19:44 +0000 UTC