Shichiro Kobayashi style 3D/2D environment for a short scene I came up with last year and now finally adding it to the Lost Children 2. The first tent didn't have to be a 3D object really, but I wasn't sure of the layout at the start. Also, because the ground is a part of the background plane you can see that the perspective moves weirdly at the bottom of the screen when the camera zooms (second slide) but this is all just a dream of something that is no more anyway.
This year is gonna teach me to schedule harder!