DoujinStars
Casper Gaming
Casper Gaming

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POLL - May 2024 Small Plugin

Small plugins are plugins that are not expected to require more than 1 months worth of work. Please note that since development can have unexpected surprises, there is no guarantee that this plugin will be completed in one month or less, however I have never yet missed a deadline and have been running this poll for over a year now.

For May 2024's small plugin, would you like to see...

Player Movement - This plugin would be similar to my Event Movement plugin, but for players. It would have movement restriction by regions, turn in place by holding a button, option to reverse movement inputs (up becomes down, etc). Depending on time, it may also include short burst dash mechanic, jumping, player stamina for movement abilities (dash, jump, etc), and pushing / pulling events. If not ready for initial alpha, these would be added in future updates.

Dice System - A very simple dice rolling system. It would call a dice roll scene, then allow the player to roll a dice or back out of the scene without rolling. A short animation would play, and the dice would display a random number at the end of the roll. Modifiers could exist to add or subtract from the number shown on the dice. The final amount would then be stored in a variable for your use in eventing.

Class Upgrade - Similar to Actor and Enemy Upgrade plugins, but for classes. Add an icon to classes, stat weights for the class, custom exp curve, and custom stat curves (or hard code each stat amount for each level individually).

Quality of Life - A plugin aimed at making the game more friendly to the player. It would be an assortment of options such as always allowing battle escapes to succeed, full heal on level up or battle end, hit/evade rate increasing if the player is low hp, etc.

Scan - A skill that, when used in battle, would reveal flavor text about an enemy, and other customizable traits such as current hp/mp, max hp/mp, etc. I would look to integrate this with [CGMZ] Encyclopedia so that it could be used to discover enemies in the encyclopedia.

Steal - Pretty much what it says on the title. A skill that, when used in battle, can steal items from enemies. Configuration options could include maximum times an enemy can be stolen from, maximum times an item can be stolen from an enemy. Initially, this would only be Actor stealing from Enemy, but in the future could become Enemy stealing from Actor as well.

At 11:59PM CDT April 30 (Tuesday), this poll will close and I will start working on the plugin with the most votes. In case of a tie, I will choose one of the plugins that received the most votes.


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