Status report
Added 2022-02-04 20:37:21 +0000 UTCHello everyone!
The next update is still cooking, here's the first status report, the numbers are an approximation, but I'll write them as honestly as I can:
- Script: 40%
- Map design: 80%
- Renders: 60%
- Programming and scene-making: 20%
This weekend was supposed to be a good chance for me to make a sprint, but due a little accident, I'll probably have a quite narrow window of time with computer access (family stuff, nothing serious).
I really expected to have a quiet weekend for myself and for the project... Luckily I don't need a computer to write scripts, so I'll use this weekend mostly for making dialogs so I can focus on other stuff later.
I also got to say that I enjoy a lot spending time developing this game, it's kind of a Zen and relaxing experience, but knowing that there's at least one person who find my content arousing (or at least entertaining!) is definitely what I love the most. If you're reading this, you're probably one of them, so to you: thank you very much! And special thanks to the very early supporters who believe in this project!
That being said, here's a bit of spoilers ahead:
The next up date is going to be mostly focused on the slave route.
There will be at least 4 characters with scenes, you might know some of them from the runaway route.
There will also be a weekly (in-game week) mini game with different outcomes.
I don't want to give a specific release date yet, but I can ensure that there WILL be one before the end of the month, even if that means I have to leave some unfinished content for the following update.
If you do want some renders as teasers feel free to pm me, I wouldn't want making spoilers to someone by accident!
Oh! And I've got an idea for this weekend to make everyone who wants (patron or not) to leave a "footprint" in the game, it will probably take you less than a minute! Make sure to check out my discord to know what is it about :P I'll post it in a few hours.
There will be a status report each Friday or Saturday. Stay tuned!