DoujinStars
Ariestra
Ariestra

patreon


Weekly report

Hey there!

I've had a quite busy week, so progress it's been a bit slowed down, and this weekend I'm having a "forced vacation", which is why I'm writing this report from my laptop. I seriously don't understand this "need" of going here and there all the time that some people have... But it was my choice to get married, so I'm just gonna have to bear with it -_-
At least I've been promised to have the next four weekends for myself (I hope it's true!).

Now that I've got this out of my system... The report!

Although the winner of the poll has been the slave path, there's been a couple of stuff that I wanted to fix first from the previous update, like the non-boss fights (thugs) that I temporarily removed, and adding a scene when you starve in the runaway path, preventing the player to get soft locked.

The chase system has been reworked and improved (it looks very cool to me now!), I've also made the model and sprites for 3 different enemies, the only thing left is the battle, which will be very simple in comparison to Aisha's, so I'll finish that quick enough.

From the slave path, I've only finished the sprites, so now the only thing left are the scenes and dialogues, which is something I can do here from my laptop :P.

This following week, I'll finish the thugs' battles and make as many scenes as I can on the slave path.

I've received a lot of positive and constructive feedback from the last update, I'm glad you guys are liking it! Thank you all for playing and encouraging me to continue this project! <3

Cheers!


More Creators