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Borough Bound
Borough Bound

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Pelgrut Hideaway 04 - Bandit's Bane

Can the Pack ever be defeated?

Here it is, everyone! The final main release of Pelgrut Hideaway. This release includes a great map for boss encounters, a guide to defeating the Pelgrut Pack, music for deadly skirmishes, and a big ol' collaboration with Michaël Ghelfi Studios!

Borough Guide

This guide covers all of the thorns in Peryn's side. Firstly: the various complications the Pack faces based on weather and terrain. Next, three bandits who, while technically effective, still bother the rest of the Pack to no end. Finally, a guide to how the party might go about actually defeating the Pelgrut Pack. Additionally, we provide a collection of handy tables to quickly generate jobs the bandits might undertake in their chosen city.

Maps

The highlight of this southwestern map is the Peryn's command tent. This will undoubtedly be the site of countless climactic encounters. For each of our Pelgrut Hideaway maps, we have a bunch of variants. In addition to variant nighttime lighting and a massacre map, we have:

Patrons at the Chief Courier tier also gain access to an interior map for the command tent. Roleplay tense negotations with the leaders of the Pack, or square off against Peryn himself!

Music

Our track for this release is "Pierce the Perimeter," a score designed for assaults on the bandit camp. Throw this on as your party and their allies attempt to dramatically dismantle the Pack's operations. For slower, more methodical attacks, consider using the "Incursion" variant.

Pelgrut Hideaway Ambience - Collaboration with MGS

Our buddy Michaël Ghelfi is the undisputed GOAT of RPG ambiences. If you need a bed of sound to tell players "this is what [any location] actually sounds like," then Ghelfi has you covered! It's legitimately ridiculous trying to think of a setting he has not yet transformed into a lush audio soundscape. Luckily, we found a couple! Ghefli crafted 6 ambiences for you all: Boar-Filled Bandit Camp (day and night), Boar-Filled Forest (day and night), and Large Bandit Camp (day and night). Use these in conjunction with our music or just on their own to create perfectly curated soundscapes for Pelgrut Hideaway.

If you want over 4000 ambiences, songs, and SFXs, please consider checking out Michaël Ghelfi Studios.

Peryn's Code - Collaboration with MGS

But wait, there's more! Michaël Ghelfi Studios is more than just the man himself. He also works with talented musicians to create original tunes to help you score your games (hmm... sounds familiar). Composer Filip Melvan recorded "Peryn's Code" specifically for Pelgrut Hideaway. This piece is the perfect theme song for your bandit camp adventures. Seedy, antiheroic, and adventurous, this track will put your players in the headspace of the amoral criminals that rule the Hideaway. If you want the looping version of the track or alternative file formats, those are only avilable for their supporters!

Filip has written so many RPG bangers for MGS. Go support him and the rest of the studio!

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Get this week's files below!

Pelgrut Hideaway 04 - Bandit's Bane - Delivery Kid Rewards

Pelgrut Hideaway 04 - Bandit's Bane - General Messenger Rewards

Pelgrut Hideaway 04 - Bandit's Bane - Chief Courier Rewards

Pelgrut Hideaway 04 - Collaborator Content

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This week's map variations:

 

Pelgrut Hideaway 04 - Bandit's Bane

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