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DOCK WARD Crossroads - Three Versions

Here you can download three versions of this map (.mp4, .webm and .jpeg):

https://drive.google.com/drive/folders/1Xy93oxJbhYA85bw6I7rIUZQmSdIR4eeT?usp=sharing

Hope you enjoy using this map and thank you for your support!

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DOCK WARD Crossroads - Three Versions

Comments

Der! Thanks!

Louis Koplin

Awesome, happy to hear that. Thanks for the response. :)

Rob Leonard

Hi, yes I am aware of this problem and I am currently making maps without the barking dog. There will be some more maps with a dog in the future, as they are already made. However, I assure you, all the dogs in the administrative district, shopping district and others have already been "taken care of"

D&D Modno

Love the maps...very nice job as always! :) The only problem I have, and I've posted about this before, is that annoying dog barking in most of your town-related maps. I never saw a response, so perhaps you didn't see my message. Please just remove the barking dog in future maps. The issue is I put this map down while gaming and we're on the map for probably a couple of hours. Having annoying sounds playing for even 10 minutes wears on everyone's nerves. Imagine listening to a baby crying for an hour or two straight...it's about the same. So I'm forced to mute the map sounds altogether and just use some other ambience track.

Rob Leonard

The shape of the crossroads changes - in the T version the top passage is closed, and in the L version the top and right passages are closed. If you're interested in the night version, it's available here - https://www.patreon.com/posts/dock-ward-frozen-57357992. And the snow-covered version is here - https://www.patreon.com/posts/dock-ward-frozen-57357992.

D&D Modno

The difference between the L, T, and X versions is subtle ... is the time of day changing and the light source moving? Confess I'm having a hard time picking it out.

Louis Koplin


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