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May's Deathmatch theme is....

You've all voted, and now it's time to get your submissions in for the BEST games that are EASY TO LEARN AND HARD TO MASTER!

We're taking the phrase into overdrive! Drop your examples down below, games that have a low rules overhead but have a great strategic complexity. Which games will battle to win it all next month!

Go forth and suggest!

Comments

Easy to learn?

Daniel Evans

Monumental, Babylonia, Furnace, Istanbul, Kahuna,

Daniel Evans

RA, Smallworld, Dominion, Samurai, Through the Desert, Mykerinos

J&C Vandenhouten

Project L, Splendor (unless you're Chris), Automobiles, Heat, Lost Ruins of Arnak, Cascadia, Guards of Atlantis II, Wingspan

Carlos

I'll put my vote in for Hanabi and The Crew (Mission Deep Sea, of course)

Gary Brittsan

+1 for the crew!

Ron Rubinstein

+1 tiny towns

JB

Inis +1 Crokinole

VaultBoy

Era: Medieval Age, It's a Wonderful World, Tiny Towns, Khet

Peter Riecks

Chess, 20 Strong, Bullet Heart/Star, Cascadia, Concordia, Pandemic, 7 Wonders, Hanabi, Crokinole

Steve Bahr

Voidfall

James Vincent

I think it's ruleset is really easy to go over. Not Santorini level, but compared to even something like Carcassonne when considering scoring...I'd say it's on par. It just is on a whole other level of brain burn.

Shawn Marx

Oregon Trail is a joke, btw

JB

im not sure i agree mythic mishief is easy to learn. I think i understand what you're saying but asymmetric factions dont feel like they fit the topic

JB

Chess, Go, Summoner Wars, Azul, Carcasonne, Dominion, Five Tribes, Flip Ships, Ice Cool, Millie Fiori, Nidavellier, Oregon Trail the card game, Res Arcana, Tiny Towns

JB

Crockinole, Mythic Mischief, The Crew

Shawn Marx

Calico! With the kitties!

Mitch Megaw


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