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eTIRUe
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Crawling Lab Development_240512

We're testing a roguelike system.

We now have options for player characters to get stronger at the end of each round, but the results have been disastrous. 😱

μš°λ¦¬λŠ” 둜그라이크 μ‹œμŠ€ν…œμ„ ν…ŒμŠ€νŠΈ μ€‘μž…λ‹ˆλ‹€.

이젠 λΌμš΄λ“œλ₯Ό 끝낼 λ•Œλ§ˆλ‹€ ν”Œλ ˆμ΄μ–΄ 캐릭터가 κ°•ν•΄μ§€λŠ” μ˜΅μ…˜λ“€μ„ 선택할 수 μžˆμ–΄μš”. ν•˜μ§€λ§Œ κ²°κ³ΌλŠ” μ²˜μ°Έν–ˆμŠ΅λ‹ˆλ‹€. 😱

Crawling Lab Development_240512

Comments

Just my thought, I still think there should be different cutscenes where you get defeated by different biodolls.

QQ QQ

I was relieved that it didn't seem to be a serious flaw or anything like that.

ε›£ε­εΈ«εŒ 


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