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CrossdressinginCamelot
CrossdressinginCamelot

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Version 0.47 Released!

It's done. I briefly considered delaying it until the heat death of the universe, but decided against it. I do not know what possessed me to believe that the update was "almost done" at the end of last month. I must have been overtaken by severe delusions. It's done now though! HOOOORAY.

The bad news, is that the update breaks saves. And this time, the "compatibility mode" is just me turning off the plugins, because there's no way to set them up to work with old saves. The good news, is that I've discovered a way that seems to work to port most of your data to a new save that will work with the plugins. Basically just copying the data from your old save to a newly created save. You'll lose out on your weapons, clothing, and level, but I've set it up so you can set your level to what it was before, and you'll be given compensation silver to rebuy most of your items. It also won't update saved data for switches for whatever reason, but I don't use those as much as variables, so it probably won't be a big deal? I can't really test this too thoroughly, so I'm relying on prayer instead. I've included a word doc and pdf guide on transferring your save data with this method, if you are having trouble and it's not working, you can also dm me whatever save file you would like to use and I can do it for you. (I will most likely respond faster if you message me on discord over patreon.) Please do try it yourself first though, if I end up with over a hundred requests I'm probably not going to be able to do all of them. I have also added the dungeon skip option to go straight to the 6th dungeon, if you don't care about your save file but do what to go straight to the new content.

As for the previously mentioned compatibility mode, it's basically just for if you want to enter the new recollection room with everything you've already unlocked, but you don't want to bother with transferring your save. I won't include it for the next update, because the plugin you're ignoring is what covers rooms and secret passages so you can't see inside them until you enter them, which is a crucial feature of this dungeon.

The update is about 20 000 words. Which is certainly part of why it took so long to finish. The other big thing is that unlike many past updates, the vast majority of the content is fully set up, without placeholder events. One is kind of a placeholder, but only because you are supposed to encounter a character for a second time significantly deeper into the dungeon, and there is only so much dungeon available right now, so instead you can just do the follow up scene right after. And another is a placeholder because I could feel my sanity slipping and I couldn't possibly bear to delay this update any longer to fully set it up.

So yeah, the update adds a considerable chunk to the sixth dungeon. Really, this update is the start of it, as it really wasn't set up very much previously, with 10 events being added in this update.

Additionally, there's also technically three CG sets added to this version. One of them is the Daisy CG set that was added as a bonus patch only for Patrons, and another is the not-so-great Cassandra CG set that I did myself. The third one is completely new, but you might not have seen the other one's if you didn't download any of the extra patches, so I thought I'd mention it.

I've also got a much more complete scene reviewer set up, which lets you review (almost) every scene in the game that has artwork. There were like three scenes that were a pain in the ass that I haven't gotten to, which are generally events where you are moving on the map and the scene is triggering in little bits occasionally.

I am certainly forgetting something. I just don't know what it is I'm forgetting, so I'm not going to worry about it! I'll edit this post with the full patch notes of all the new content later, but it's all in the sixth dungeon, if you just want to know where to find it. (The doors at the top of the first room go places now.)

Thanks for your considerable patience on this one. I am very glad to finally have finished it.

Full patch notes below:

Version 0.47.1

Version 0.47.0

Total word count is 20 000


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