DoujinStars
slaen
slaen

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Skeletons!

First thing Version 1.15.11 is now open to all supporters! The build notes are here.

I finished up the low poly on the skeletons and started on texturing them. Debating on glowy eyes? or no glowy eyes? Maybe do a variant for high level armored up skeletons or caster skeletons that have the eyes glow?

And got a little bit of backend work done and looked in to possibly using the new UE5 mutables system. Which looks super fancy but seems like I'd have to rework a lot of fundamental systems in order to get up and running and I don't really know how much players would really notice the difference compared to the current character systems.

But yeah, bit of a slower week this week. Daily life responsibilities pulled me away for a good chunk of the week. The good news is those have been dealt with and this week I should be able to have more time for Feign development!

Skeletons!

Comments

Sadly it does not currently. The plan in the future is to add "buckets" for small, large, and gargantuan. But there is a lot of animation work to support those sizes that I haven't found the time or resources for yet.

slaen

lol, I'm still on the fence about this and would need to check Patreon terms of service just in case. If people feel strongly about it I was floating the idea of adding a spectral tongue, tentacles, or various other appendages that the skeleton would summon to use during scenes. But totally not sure yet. Just depends if enough people would be into this content?

slaen

does this game have the penis slider where i can penis size of the charcter?

sachin paul

no "Boners" feels like a wasted chance. :P

Alkaid


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