AssetRipper Premium 1.1.7
What's Changed
Bump Swashbuckle.AspNetCore from 6.8.1 to 6.9.0 by @dependabot in #1524
Bump NUnit....
2024-11-14 07:50:28 +0000 UTC View Post
Bump Swashbuckle.AspNetCore from 6.8.1 to 6.9.0 by @dependabot in #1524
Bump NUnit....
2024-11-14 07:50:28 +0000 UTC View PostHello everyone. I want to share details about how things have been going.
First, I want to address the elephant in the room. Issues in my personal life dampened progress this past month. Thankfully, those issues will soon be resolved. Development speed shoul...
2024-11-13 08:30:20 +0000 UTC View PostResolved a NativeAOT issue where exporting would not start
Bump System.Drawing.Common from 8.0.8 to 8.0.10 by @dependabot in 2024-10-09 14:48:34 +0000 UTC View Post
Bump AssetRipper.CIL from 1.1.1 to 1.1.2 by @dependabot in #1488
Bump cla-assistant...
2024-10-06 14:34:06 +0000 UTC View PostBump System.Drawing.Common from 8.0.7 to 8.0.8 by @dependabot in #1441
Bump NUnit f...
2024-08-23 15:21:10 +0000 UTC View PostBump AssetRipper.Primitives from 3.1.2 to 3.1.3 by @dependabot in #1436
Bump NUnit....
2024-08-12 04:18:12 +0000 UTC View PostAlthough things might change, these are the dates I anticipate being able to do releases:
* August 11
* August 18
* September 1
Bump AssetRipper.CIL from 1.1.0 to 1.1.1 by @dependabot in #1428
Bump NUnit3TestAda...
2024-07-30 08:03:48 +0000 UTC View PostMonday is a company holiday, and I want to take advantage of the additional time, so the release will be that day instead of tomorrow.
2024-07-27 17:46:08 +0000 UTC View PostReassign BundleAssetsExportMode.DirectExport to be the default
Bump System.Drawing.Common from 8.0.6 to 8.0.7 by 2024-07-20 18:38:45 +0000 UTC View Post
I am nearly done with the first iteration of Primary Content Extraction. I should have a release out in the next couple days.
For those who don't know, this is a new export mode for AssetRipper. Rather than creating a valid Unity project, this export mode focuses on exporting the basic con...
Hello! I hope everyone had a good month.
Although I could make a release tonight, I want to squeeze in some additional improvements before I leave to visit family for Independence Day. I'm moving tonight's release to July 2.
I'm putt...
2024-07-01 06:16:33 +0000 UTC View PostTranslations update from Weblate by @Weblate-Samboy-Dev in #1387
Hello everyone. I want to share what I've been working on the past 2 weeks and my plans for today and tomorrow.
Tomorrow's release will feature several improvements:
Several bugfixes, including one impacting the quality of exported GameObjects on Unity 3 and 4.<...
2024-06-22 14:53:28 +0000 UTC View PostLast week, I wrote about the experimental features I've been working on, and I think you might appreciate ongoing updates about development progress.
Asset Deduplication Improvements
There are very few unknown variables for this feature. It just remains to be implemen...
2024-06-10 05:30:12 +0000 UTC View PostAlthough things may change, this is when I currently anticipate being able to do releases:
June 16
June 23
June 30
July 14
July 21
July 28
There will likely be no release the weekend following...
2024-06-10 04:55:55 +0000 UTC View PostTranslations update from Weblate by @Weblate-Samboy-Dev in #1373
Bump Syste...
2024-06-10 04:53:12 +0000 UTC View PostHello everyone. There's no release this week, but I've been investigating the implementation process for highly requested features, and I want to share some details with you.
I'm currently working on the underlying frameworks required to implement this fe...
2024-06-03 05:39:29 +0000 UTC View PostBump Microsoft.NET.Test.Sdk from 17.9.0 to 17.10.0 by @dependabot in #1359
Fix alig...
2024-05-28 06:26:19 +0000 UTC View PostAnimationClipConverter Fixes by @FACS01-01 in #1335
Bump cla-assistant/github-action...
2024-05-20 00:13:25 +0000 UTC View PostAlthough things may change, this is when I currently anticipate being able to do releases:
1.0.14 - Today
1.0.15 - Monday, May 27 (Memorial Day)
1.0.16 - Sunday, June 2
1.0.17 - Sunday, June 9
Thank you all so much for your patience. I resolved the issues I was fighting with for 1.0.14. I am proud to say that I can now:
Build for Windows and Mac Arm64
Make cross platform premium edition builds
Compile premium builds from anywhere because I ha...
2024-05-19 14:19:11 +0000 UTC View PostThank you all for supporting me these past few days. I am feeling much better and have been working on some major improvements, which are not quite done yet:
Reduced download size
Arm64 support
Unity 3 and 4 engine asset data
Cross platfo...
2024-05-08 04:03:18 +0000 UTC View PostI've been sick and spent most of today in bed so far. Depending on how I'm feeling over the next 6 hours, I may do a release tonight. Otherwise, it'll be tomorrow or the day after.
2024-05-06 00:41:13 +0000 UTC View PostI'm currently investigating issues in 1.0.13.
I already fixed one issue locally, which was caused by switching to the AssetWalker architecture. Mesh assets had a slightly incorrect format, which resulted in Unity parsing problems. Yaml textures were also affected.
I expect to relea...
Bump AssetRipper.Primitives from 3.0.0 to 3.1.0 by @dependabot in #1310
2021.3 Shad...
2024-05-01 15:55:46 +0000 UTC View PostThere's no release this evening because I'm still waiting on some animation bug fixes. I expect to do a release tomorrow or the day after.
2024-04-29 04:12:04 +0000 UTC View Post