Happy Yuletide everyone!
Here's our gift to you. It's been in development for some time now, but now it's finally ready to go public.
A very big thanks to all of our patrons, who make working on this project possible. Without you, we never would've made it this far. Thank you, so very much!<...
2016-12-25 20:03:50 +0000 UTC
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Yiffalicious has come a long way, and I'm proud of what we've managed to accomplish. We've bumped into many obstacles on our path, but we've always managed to overcome. Despite major changes throughout development, we've managed to maintain compatibility between different versions of interactions. A...
2016-12-13 17:47:51 +0000 UTC
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Patch release fixing a bunch of stuff. Also makes some improvements to fur shading and performance (among other things).
Release notes
http://www.yiffalicious.com/notes/0.6.3b
Down...
2016-12-10 13:02:52 +0000 UTC
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https://picarto.tv/DogsonDoDebauchery
Well, the friday fan art stream became a sunday fan art stream because of visiting family but here goes.
2016-12-03 14:52:09 +0000 UTC
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In this release we've worked a lot on VR and trying to make the experience better for it. But there's a bunch of other stuff too. Fraenir now has a couple of skins to choose from, and Ilinir has got some new fancy hair and expressions. In addition to this, see-through and wetness are two new long aw...
2016-11-30 08:56:43 +0000 UTC
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Pardon the quiet as of late. Things are happening, we just haven’t taken the time to write a post about it until now. (Sorry!)
0.6.3 will be a lot about improvements, polish and VR. There are however a couple of new features being implemented as well. Here’s a compilation of our latest additio...
2016-11-22 23:36:59 +0000 UTC
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Streaming now, check it out!
https://picarto.tv/DogsonDoDebauchery
2016-11-18 20:50:10 +0000 UTC
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https://picarto.tv/DogsonDoDebauchery
fan art friday! What will it be this time? For this session, I want to do a character within the furry fandom, whom can it be?...-Dogson
2016-11-11 19:24:47 +0000 UTC
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https://gyazo.com/3cf804f976c23d050770dc0d8ba647a9We're at the polishing stage of 0.6 now and what a cycle it's been! But what I would like to do first of now is to improve Ilinirs expressions after delving mo...
2016-11-09 12:55:04 +0000 UTC
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This patch fixes several issues that were present in 0.6.2.
We want to point out that the balls of herm/futa Ilinír now has an anchor. This anchor can help you position the balls as desired. Do note though that the anchor doesn't affect the balls directly, but rather it rotates the physical cone ...
2016-11-05 15:49:32 +0000 UTC
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https://picarto.tv/DogsonDoDebauchery
Tonight is fan art Friday where I kick back and relax with some fan art sculpt I'll make.-Dogson
2016-11-04 21:05:44 +0000 UTC
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https://gyazo.com/f74adafb971055d569b60dd308d155b7A mouse boy :B I'll put in on save, he might get in to the app at some point
2016-11-02 06:05:26 +0000 UTC
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https://picarto.tv/DogsonDoDebauchery
Okay, gonna pick up some streaming again after pulling my hear over herm implementation for a month now.Doing some concepting that might turn in to someting.
-Dogson
2016-11-01 20:23:42 +0000 UTC
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(Important!)There is an issue revolving skin and Select Poses that is connected to graphics settings: In order to temporary resolve the load and skin error, select Graphics menu and disable Translucence shading. We apologize for the current issues and we're working to rel...
2016-10-30 15:25:52 +0000 UTC
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This took far longer than we first had anticipated. One bump after another kept showing up. But here it finally is - our surprise...
Herms & futas!
From now on we're making a major change in our female authoring process. Ilinír the dragoness is the first one to get this herm &...
2016-10-30 13:16:59 +0000 UTC
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While we were at it with creating a flat-chested state for Ilinír's magnificent tits, we took the opportunity to improve her inflated state as well.
Previously, all inflated states of all characters have always used the default states' data to animate the tits. Now we're changing our procedure to...
2016-10-20 01:37:46 +0000 UTC
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You asked for it, and here it is. Ilinír the dragoness is getting a flat-chested treatment (as in an additional state), and it's the best one we've made. She isn't the first one of course, with the Cat being flat-chested by default, but the approach we've taken on Ilinír is different.
Unlike Cat...
2016-10-18 01:36:23 +0000 UTC
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Previously, there's been an issue with lighting and expressions in Unity (the game engine we use). Basically, because certain surface information is not imported into Unity (at least not from blender), blend shapes (variations of a mesh) would use the base version's data instead when rendering. Usua...
2016-10-01 15:49:38 +0000 UTC
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Took a bit longer than we were planning, but now it's finally here. 0.6.1 brings Frænír, the awesomely delicious male dragon, and thus we have the first same species couple!
Other than Frænír, there are a bunch of new features, improvements and bug fixes. Check out the release notes for a full...
2016-09-27 14:37:38 +0000 UTC
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We're deploying the new backend for the updated cloud service. This will most likely break some things. If you run into any trouble, please reply here or in our forum thread.
Some things...
2016-09-25 04:04:56 +0000 UTC
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https://gyazo.com/4f3e88ae74c6478dfb15f8c77fc6e455
Patron user Monateee asked " Wasn't there another one with a sheep/lamb? "
And yes there was, I never really thought that it would be relevant since ...
2016-09-23 20:47:14 +0000 UTC
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https://gyazo.com/fe40e2669cad9403c02be3151e8bf589
Things are going forward at least, baking and doing textures in substance painter. It's quite intense now, but I wanted to take a brake and doodled aro...
2016-09-23 17:51:01 +0000 UTC
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We’re not sure if you’ve noticed or not, but we have begun giving names to our characters. All the new and upcoming characters have one, but the old ones do not. A user in our forum asked if it would be OK to try and come up with names for these, and we answered “Of course”!
So if y...
2016-09-18 20:31:03 +0000 UTC
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https://gyazo.com/8864c8383fd718ee3f3b3777527f0a41
I'll never eat sallad again... I'm fine now, was mostly a couple of days of seeing a reverse food process cycle :P
I'm doing sculpting and remes...
2016-09-15 21:47:29 +0000 UTC
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Dogson has had some bad luck with illness lately. First there was the flu, which he recently recovered from, but now he's fallen ill from food poisoning (bad salad at a barbecue). It’s a lot better now than it was a couple of days ago, but he still hasn’t managed to eat anything yet.
As you mi...
2016-09-13 20:40:50 +0000 UTC
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Most of the time spent on 0.6.1 has gone into updating the cloud, but we're also adding some new improvements and bug fixes to the client. One of these improvements is the humpee correction slider, which mitigates some of the weird floating behavior previously seen in interactions where humping is u...
2016-09-08 18:25:43 +0000 UTC
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Tonight will be a more brief low key stream with horns at the center, and some chat if people feel up to it
-Dogson
2016-09-07 18:08:01 +0000 UTC
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Okay, Flue is gone, I hope, and there's some catching up to do, doing remeshing in Maya LT.
Obsessive Compulsory behavior ahoy!
2016-09-06 19:43:18 +0000 UTC
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