Hey you guys!
We wish you all a very Merry Xmas!
Sorry for the silence as of late. We're working as hard as ever trying to get this build out for you.
Over the past couple of weeks, we've been speeding through the last remaining bits as well as fixing a lot of different bugs. Th...
2019-12-24 05:30:01 +0000 UTC
View Post
Hi all!
We hope you're doing great!
I'm really excited about all the progress we've made this month. It marks the passing of a major milestone, as we now have a working tech for dynamic breasts inside the editor. This tech involves many different parts that have been developed over th...
2019-11-17 09:49:28 +0000 UTC
View Post
Hi all!
We hope you're doing great!
We've managed to take some great strides this month. Let's just jump right into it!
Blending tech deferred renderer adaptation
In our 2019-10-14 13:00:56 +0000 UTC
View Post
Hi all!
We hope you're doing well!
We've managed to get a lot of stuff done this month. The light at the end of the tunnel is getting brighter each day, and we're very excited!
Let's just jump into it!
Audited by bank
Before we begin, I feel the need...
2019-09-14 17:40:34 +0000 UTC
View Post
Hi all!
This past month we've been hard at work implementing the last remaining options we need for an initial release of the character creator. There are still some more systems we need to create, but as far as authoring options go we're pretty much done!
So let's jump straight into ...
2019-08-14 02:08:16 +0000 UTC
View Post
Hi all!
We're finally here with another update. :)
We're a bit later than usual due to encountering unexpected problems. We eventually managed to resolve the issues and complete everything we had intended to for this period, even though it took a bit longer than anticipated. Stay tune...
2019-07-15 10:13:56 +0000 UTC
View Post
Hi all!
We hope you are doing well!
This past month we've been hard at work creating automation systems to help us work more efficiently. We've also been busy integrating areola & nipple customization into the editor, as well as creating more content for the character editor.
<...
2019-06-09 21:08:02 +0000 UTC
View Post
Hi all!
Last month, we showed off experimental work on a custom soft body physics engine. While the results were interesting and fun, we couldn't find a way to make this tech work for our specific purposes. Having poured so much effort and energy into the pursuit of achieving soft bodies in...
2019-05-07 10:24:35 +0000 UTC
View Post
Hi all!
We hope you're doing great!
After last month's intense work on the character creator, we were quite exhausted and wanted to take some time off. So of course I spent this time creating a custom soft body physics engine, LOL. :)
Before you get your hopes up - no, we still ...
2019-03-29 16:49:06 +0000 UTC
View Post
Hi all!
First and foremost, thank you so much for your patience. We know we are late with this update, for reasons we will get into soon.
These past weeks have been a huge trial for both me (odes) and dogson. The body type system and the content authoring for it have been immensely ch...
2019-03-02 22:55:27 +0000 UTC
View Post
Hi all!
Just writing to let you know that we're still here, still going and that a detailed write up of our latest developments will be posted - it'll just have to wait a bit longer. Right now we're in a crucial stage where we're integrating our body type system into the app, which is a maj...
2019-02-03 18:22:05 +0000 UTC
View Post
Hey guys, hope you're having a good start of the week!
As you all know, right now we're developing the character creation systems of YL2. While the character creator will continue to occupy our time for the foreseeable future, we are starting to think forward about the next step in our deve...
2019-01-21 21:56:03 +0000 UTC
View Post
Hi all!
We hope you had a great time during these holidays!
We're a bit later than usual with this month's update. This is partly due to the holidays and all its social gatherings, but also because I started out the month by being ill in the flu. We've still managed to make some great...
2019-01-08 10:54:10 +0000 UTC
View Post
As you might know, we set the end of 2018 as the goal for our first release of the character editor of YL2 for our enthusiast tier patrons. I must admit - when we set this date it felt very distant, and yet here we are. It's not without some degree of shame that this date has passed, because disa...
2018-12-31 23:00:01 +0000 UTC
View Post
Hi all!
We hope you're doing great!
This month we've been integrating the texture building system into the editor. This system is our attempt to facilitate the creation of color schemes for your characters, all while having a small performance and bandwidth footprint. By utilizing the GPU fo...
2018-11-30 19:59:09 +0000 UTC
View Post
Hi all!
We hope you're doing great!
This month we've continued working on the appendage systems - adding new tools but also adding a new type of appendage group. This new group supports custom made models, so we think that's pretty exciting! We've also been working on new body types. But fir...
2018-11-02 17:00:47 +0000 UTC
View Post
Hi all!
We hope you're doing great!
First of all, apologies for the slightly belated update. Usually we try to round things up and begin writing a text around the 25th of each month, but this time, our tasks have been just so big and time consuming to implement, that we weren't finished unti...
2018-10-05 13:33:19 +0000 UTC
View Post
Hi all!
Back again with another update!
This will be slightly shorter update than you may have grown accustomed to. I was away on vacation earlier this month, and wanted to take it a bit easier than usual when I got back, working on more straight forward features. So not super heavy engine s...
2018-08-31 23:37:02 +0000 UTC
View Post
Hi all!
We hope you're all still alive after this incredibly hot July!
I don't think this has escaped anyone by now, but in case you've been living in a cave or something... The world is burning up right now. Like literally. Temperatures are far above average and is causing all kinds ...
2018-08-02 22:56:39 +0000 UTC
View Post
Hi all!
Hope you've had a great start of the summer!
I feel good about this month. We've been experimenting with so much cool stuff and I'm quite excited by all the possibilities. So lets jump straight into it!
Wobble experiment
First off - I've got a conf...
2018-06-30 17:36:18 +0000 UTC
View Post
Hi all!
We hope you've had a great May!
This month feels like we bumped into all sorts of different unexpected obstacles that required time and effort to solve. In last month's update when we mentioned the "seamless tech" we were working on, we thought it was more or less complete - all we n...
2018-06-01 08:47:05 +0000 UTC
View Post
Hi all!
We hope you're doing well.
We are working hard on YL2 - the successor to Yiffalicious - and we are super excited about the development. In addition to a completely new client, we also want to implement a new version of the cloud. We are aiming to make this cloud a new social p...
2018-05-05 16:43:16 +0000 UTC
View Post
Hello all!
We hope you're doing well.
Let me start off by apologizing for the lack of updates as of late. I understand it's frustrating not knowing what's going on. Likewise, it has been frustrating and stressful for us not being able to put out updates at the pace we were intending. The rea...
2018-04-30 09:06:06 +0000 UTC
View Post
We wish you all a very Happy Easter filled with love and... uh... happiness! ^o^
Progress update
We had originally intended to post a longer news update around this time for our $3 patrons. However, creating content for our shape layering system (2018-03-31 19:16:14 +0000 UTC
View Post
Hi all!
Here's our update we promised earlier. (Due to illness and other events, we were a bit behind schedule.)
Before we get into the gist of this update, we just wanted to share some changes we're making to our posts.
Right now we're in a phase where most of the work we do is very t...
2018-03-11 09:31:55 +0000 UTC
View Post
Several months have passed since we started working full-time on YL2, so we thought it might be a good idea to make a public post summing up what we're doing, where we're heading, and essentially what our vision with YL2 is.
So let's jump straight into it!
What are you doing?
2018-03-02 19:00:24 +0000 UTC
View Post
Hi all!
We hope you're doing well.
Due to illness earlier this month, and due to us shortly visiting a furry convention, we're a bit behind schedule. We'll post a progress update about YL2 development next week.
We hope you understand!
All the best.
- Yiff crew
2018-02-28 21:29:38 +0000 UTC
View Post
A small tech demo showing off delta mush and posing.
Controls are similar to those found in Yiffalicious, so you should feel at home.
NOTE! This is in no way final. I reckon the posing system will be far more fleshed out in later builds of YL2. The purpose of this demo is to explore delta mu...
2018-01-31 09:02:36 +0000 UTC
View Post
Hi everyone!
Time for another update.
It feels like we made a ton of progress this month, implementing important systems that will be used in the character editor (as well as the app in general in some cases), but also exploring new exciting technologies that have expanded our understanding ...
2018-01-31 09:00:54 +0000 UTC
View Post
Hi all!
Hope you're all having a great time during these holidays.
We're back with another news update.
So... December... I'll be honest with you - the character creator has been a struggle for us. We have so many things we want to realize with it, but organizing all those ideas into s...
2017-12-30 13:29:34 +0000 UTC
View Post