Hey folks, hope you all had a wonderful New Year! I really appreciate the patience you've had with me for the rest of the game's current batch of gender-related changes. Between MFF, my birthday, and the holidays, I really didn't have a lot of time to work with for this one, so it doesn't have as...
2024-01-03 17:07:26 +0000 UTC
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Hey folks, hope you all had a wonderful New Year! I really appreciate the patience you've had with me for the rest of the game's current batch of gender-related changes. Between MFF, my birthday, and the holidays, I really didn't have a lot of time to work with for this one, so it doesn't have as...
2024-01-03 17:03:53 +0000 UTC
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When I first began developing Perfect Home, I didn't plan for it to be so heavily focused on M/M scenes. That's just kind of how it started, and when most of my initial audience was coming spe...
2023-11-21 20:58:26 +0000 UTC
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When I first began developing Perfect Home, I didn't plan for it to be so heavily focused on M/M scenes. That's just kind of how it started, and when most of my initial audience was coming spe...
2023-11-21 20:55:51 +0000 UTC
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Halloween! The SPOOKIEST of times. I always like to use this month to celebrate my spooky fox golem character: Locke! I would even call it Locketober, purrhaps. I haven't been able to shine as much attention on him in previous years due to being so preoccupied, but t...
2023-10-24 23:07:44 +0000 UTC
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Halloween! The SPOOKIEST of times. I always like to use this month to celebrate my spooky fox golem character: Locke! I would even call it Locketober, purrhaps. I haven't been able to shine as much attention on him in previous years due to being so preoccupied, but t...
2023-10-24 23:06:11 +0000 UTC
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When I ask about what folks like most in Perfect Home, the plant stuff is USUALLY what comes up as a highlight. I've always wanted to flesh the forest and pollen-focused content out a lot more, but I also really wanted to prioritize the "main" game first, which was all about the first four heroes...
2023-09-28 20:09:37 +0000 UTC
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When I ask about what folks like most in Perfect Home, the plant stuff is USUALLY what comes up as a highlight. I've always wanted to flesh the forest and pollen-focused content out a lot more, but I also really wanted to prioritize the "main" game first, which was all about the first four heroes...
2023-09-28 20:02:20 +0000 UTC
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Whew! This one needed a lot more work than I anticipated (and happened during the first couple months of my move), but we got here in the end-- apologies again for the wait! Now that everythin...
2023-08-26 16:58:35 +0000 UTC
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Whew! This one needed a lot more work than I anticipated (and happened during the first couple months of my move), but we got here in the end-- apologies again for the wait! Now that everythin...
2023-08-26 16:56:36 +0000 UTC
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Meowdy folks! First off, thank you all for being so patient with me-- these past few months have been incredibly busy and stressful for me, from little things like twitter's total destruction to totally moving states. It hasn't been extremely conducive to writing porn, and because I'm pretty much...
2023-08-05 20:17:01 +0000 UTC
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Whew! I'm writing these patch notes a few days after Anthrocon AND moving into my new apartment at basically the exact same time. It's crazy how consistently I say these updates won't take muc...
2023-07-07 20:02:46 +0000 UTC
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Whew! I'm writing these patch notes a few days after Anthrocon AND moving into my new apartment at basically the exact same time. It's crazy how consistently I say these updates won't take muc...
2023-07-07 20:00:45 +0000 UTC
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Hey everyone! If you were wondering why I've been a little quiet over discord regarding this update, it would be because I'm currently in the middle of a move! Thanks to y'all, I'm finally able to settle into an environment where I'm way more comfortable and productive. It's my first time moving ...
2023-06-01 19:59:12 +0000 UTC
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Hey everyone! If you were wondering why I've been a little quiet over discord regarding this update, it would be because I'm currently in the middle of a move! Thanks to y'all, I'm finally able to settle into an environment where I'm way more comfortable and productive. It's my first time moving ...
2023-06-01 19:57:32 +0000 UTC
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Hey y'all! My apologies for not giving a clearer update on the state of things here on patreon. I've talked about it a fair bit on the discord, but to give the rest of you some context, a family member got into a really serious car accident on the last day of March. The vehicle was totaled and sh...
2023-05-05 17:39:46 +0000 UTC
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Hey y'all! My apologies for not giving a clearer update on the state of things here on patreon. I've talked about it a fair bit on the discord, but to give the rest of you some context, a family member got into a really serious car accident on the last day of March. The vehicle was totaled and sh...
2023-05-05 17:38:16 +0000 UTC
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Annnnd we're back! My break's been a pretty chill one, all in all! Got a lot of traveling done, had a great time at MFF, screwed around in VRC, meowed a whole damn ton... it's weird to have so much down time for myself after working on Perfect Home so long and so consistently. Falling back into t...
2023-03-01 18:03:50 +0000 UTC
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Annnnd we're back! My break's been a pretty chill one, all in all! Got a lot of traveling done, had a great time at MFF, screwed around in VRC, meowed a whole damn ton... it's weird to have so much down time for myself after working on Perfect Home so long and so consistently. Falling back into t...
2023-03-01 18:02:16 +0000 UTC
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Hey folks! With my hiatus officially over, I'll be returning to the regular development cycle for Perfect Home, dropping an update at the penultimate day of the month-- in other words, this next update is scheduled for the 27th! I was able to get a LOT of work done ahead of time... which
2023-02-01 20:33:01 +0000 UTC
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When I first designed Citrine, he was just a character for RP-- I thought, "okay, I feel bad about subjecting all my other characters to these horrible horny situations. I'll just make a throwaway charac...
2022-12-07 16:58:48 +0000 UTC
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When I first designed Citrine, he was just a character for RP-- I thought, "okay, I feel bad about subjecting all my other characters to these horrible horny situations. I'll just make a throwaway charac...
2022-12-07 16:54:55 +0000 UTC
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Coincidentally, the last hero released before 1.0 is also one of the trickiest I've had to implement! I've been excited to figure out how I'd do a few things with this one, and while I expect a few errant problems/typos with pronouns and such, I'm really happy with how it turned out!
I stil...
2022-11-03 15:01:19 +0000 UTC
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Coincidentally, the last hero released before 1.0 is also one of the trickiest I've had to implement! I've been excited to figure out how I'd do a few things with this one, and while I expect a few errant problems/typos with pronouns and such, I'm really happy with how it turned out!
I stil...
2022-11-03 14:59:45 +0000 UTC
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Happy spooky month, folks! If I wasn't so determined to get 1.0 done before the end of the year, I'd probably be spending all of October making an appropriately Halloween-y update-- next year, though, NONE of y'all are safe from seasonal stuff.
Since the last update was a little ...
2022-10-03 18:07:49 +0000 UTC
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Happy spooky month, folks! If I wasn't so determined to get 1.0 done before the end of the year, I'd probably be spending all of October making an appropriately Halloween-y update-- next year, though, NONE of y'all are safe from seasonal stuff.
Since the last update was a little exhausting...
2022-10-03 18:06:19 +0000 UTC
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This is one of those rare updates where I finally get to implement something I've been both dreading and looking forward to since the onset of the project, if only because the mechanic is entirely new territory-- getting to test the waters and bulk up Perfect Home's gameplay weird new stuff is ea...
2022-09-06 17:25:00 +0000 UTC
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This is one of those rare updates where I finally get to implement something I've been both dreading and looking forward to since the onset of the project, if only because the mechanic is entirely new territory-- getting to test the waters and bulk up Perfect Home's gameplay weird new stuff is ea...
2022-09-06 17:22:20 +0000 UTC
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Part of me was a little worried that the heat would end up slowing down my progress, but this is actually one of the smoothest releases I've put out in the year-and-a-half I've spent making Perfect Home! Polished out a ton of bugs, added in some more content than I anticipated, AND I was able to ...
2022-08-05 18:18:21 +0000 UTC
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Part of me was a little worried that the heat would end up slowing down my progress, but this is actually one of the smoothest releases I've put out in the year-and-a-half I've spent making Perfect Home! Polished out a ton of bugs, added in some more content than I anticipated, AND I was able to ...
2022-08-05 18:14:11 +0000 UTC
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