Real basic idea in action. Mouse traps will come at you, snap shut on you and take a heart if you're hit. The hit causes her to change stances and taunt you as your heart count drops. Applying this to bunch of projectiles is gunna be tough, but at least I've got a working ...
2019-12-14 02:50:39 +0000 UTC
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Lately, I've been putting more work into Domain than I originally did. For some reason, I really want to make something that stands out. That shows how hard I've worked. Something that you can end up beating in a few minutes (this fight) would have taken me HOURS to bring to lif...
2019-12-13 02:49:04 +0000 UTC
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This battle will, as I've said, see you alone against a monster who is trying to strike you with projectiles. The enemy will move a bit depending on what's going on. Here are two of four of those animations (still need to make the other two). Her "idle" stance, and her "just bee...
2019-12-09 02:50:31 +0000 UTC
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Creating an entire Domain takes a lot of work, especially when I'm obsessed with writing a fun story and making sure all the characters begin to bond. I really want people who play (and care to read) to appreciate the characters and their bonds enough to actually win and avoid the vore scen...
2019-12-04 02:39:26 +0000 UTC
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Sorry I've been a little silent on here lately, but I didn't feel like I had made enough progress towards new vore material to make an update. I ended up redrawing a LOT of stuff due to people complaining and reporting me on ayrion. It's kinda dumbfounding to me how everyone else can ...
2019-11-26 02:36:28 +0000 UTC
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So I've decided to rework a lot of my old stuff while I take a moment and think about where I'm headed here. One of the most requested changes has been removing my real life mouth and replacing it with some sort of anime/drawn mouth. So I drew, well, my own mouth! Now it can sti...
2019-11-16 02:41:36 +0000 UTC
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The next encounter will follow a different set of rules. It won't be a direct battle! Avoid traps and chase down the swift Mos Brynja to rescue a shrunken Rex! Too slow, and he'll be eaten. Caught by the traps, and Richard's soul gets devoured! This is all a WIP and ...
2019-11-13 03:16:54 +0000 UTC
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https://mega.nz/#F!ragX2YwJ!TieKNtPTBLJJqQjDoci20A
Found and crushed a bunch of bugs! Is there anything else game killing in this fight? Lemme know!
2019-11-11 00:25:24 +0000 UTC
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https://mega.nz/#F!nGxQ2IST!2HjD5ESuyH0wVQCYnAo3Tg
Alright, the Goblin girl most definitely has bugs at this point, but to test it myself to find them all would just be a major pain and a huge use of my time. That's w...
2019-11-10 04:41:27 +0000 UTC
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I really wanted to have a new enemy demo-able tonight, but I ended up doing a lot of extra customization, sound editing, programming, ect, and I've now realized how much work I really have ahead of me. Still, I'd like to have my Goblin Girl Lil' Kim, along with what you are about to see pla...
2019-11-08 04:02:51 +0000 UTC
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I'd also more importantly like to note that going forward, it's very likely that I personally draw all enemies. Included in this update is Lil' Kim's sprite sheet (or perhaps just half if i'm feeling bold) based on how well I personally drew her breast expansion and belly images. I've...
2019-11-07 03:41:47 +0000 UTC
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So this goblin girl is getting a lot of work. I'm trying to make very subtle changes in each image of her for a much smoother animation, and so far, it's coming out really good. A nice swallow, a struggling belly...next I'll add her breast growth as she digests your party that she tur...
2019-11-06 04:14:33 +0000 UTC
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Alright, so my Goblin girl is looking a bit pudgier lately...that's your fault, isn't it? I haven't finished her fuller form just yet, but it's late and I still wanted to showcase what I'm working on. I'll put the arm back on later resting on her belly probably. I've also put up...
2019-11-05 03:05:08 +0000 UTC
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Will you find peace? Fight to the death? Be turned into a cute pastry and eaten? All questions will be answered on the next episode of Domain Vore Z...
2019-11-04 03:01:31 +0000 UTC
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Alright, so I know everyone follows me for vore related content. However, it is important to put real work into the characters being eaten/doing the eating, and I do not want my work to be simple RPG maker clones being eaten by other RPG maker clones. So after much work, I give you th...
2019-11-02 02:22:03 +0000 UTC
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So this is probably the final concept for Zoey. I decided I'd post the multitude of sprite sheets that needs to be alchemized to create the final product. A single, indian style, ready to be animated/floated into battle, Zoey. I intend to give her hair some flow in battle, and a...
2019-10-30 02:09:47 +0000 UTC
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I really like creating these little custom characters and watching them come to life. Unfortunately, the character creator in RMMV is pretty limited, so making ones as detailed and specific to what is being asked takes a bit of time. Even Zoey's hair is custom, and once I get to her s...
2019-10-29 01:49:23 +0000 UTC
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I don't want to give away too much. So here's a picture of some interesting things you'll be seeing once this Domain is finished. K, thx, bai
2019-10-28 02:13:58 +0000 UTC
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There's a lot of boring behind the scenes stuff I haven't been showing for a few reasons. A) it's boring lol. B) A lot of map stuff that could give away too much of the game itself. Richard's little walking around character is finished, and I removed the cape from Lil' Kim (I'll...
2019-10-27 04:44:00 +0000 UTC
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Kim is going to be a character similar to Froge in that she's a still image. Making every single enemy as animated as the players is really time consuming. She'll have various edits/froms like Froge though, so look out for those. Richard is also mostly complete. I need to ...
2019-10-25 02:01:09 +0000 UTC
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Alright, got a lot done with this character tonight! Because of his unique face-shape and added emotions, he's taking longer than most characters. All that's left at this point is to finish his hair dying, and his pants/shoe colors to match the upper left panel. Once all of that...
2019-10-21 01:23:15 +0000 UTC
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So, only the very first (upper left) sprite of this character is actually finished, the others are just the closest I could get with RMMV so they make decent place holders until I'm done. This character's design is deceptively complex! I have a few ideas I'd like to try out, and I may...
2019-10-20 02:35:16 +0000 UTC
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https://mega.nz/#F!7axxDIqY!ZurwFv7CMCDIZI1SS1L49g
Because Nix isn't slated to appear until after all the domains in Chapter 2 are destroyed, I had to get a little creative in giving you all a chance to test her out! ...
2019-10-17 01:15:06 +0000 UTC
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Join the discord you nerds! I already explained it all there!
2019-10-16 02:16:04 +0000 UTC
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I THINK this is everything needed to finish Nix up as far as animations go. (The breast attack is handled on a different sheet.) Quite a few of the Nix sprites are very subtly different, but should spring to life when I animate them. I'd like to just note one little fun thing with her...
2019-10-14 01:27:32 +0000 UTC
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So, my computer shut down last night for an update, and I lost all the new skills I was working on, Nix's battle, dialog, and a bunch of other stuff. Altogether after reviewing everything lost, it's about 4 hours of work. It sucks, but it's not the end of the world.
I...
2019-10-11 01:14:20 +0000 UTC
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Nix has her animation set complete for her AV attack now, as well as her boot capture, and Molly has her foot capture finished. I'm currently working on the victory attack (my favorite part of a custom character!) The last two images took the majority of my time tonight. I know ...
2019-10-10 02:11:34 +0000 UTC
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Nix has her first fully functioning animation, a breast press skill. I figured I'd also throw in some of the battle dialog since, as always, the battles have a lot of it, along with a little peak at my canvas so far so you can see what I'm working on!
2019-10-09 01:42:37 +0000 UTC
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I usually post a bit later in the night, but I have been exhausted lately. A lot of real life issues just hounding me. I don't have any screen shots really, although I could take some dialog shots for a bit of a spoiler, but maybe I'll do that tomorrow. All of the new skills for...
2019-10-08 00:58:19 +0000 UTC
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The small details that go into making a character come alive are quite time consuming, but very necessary. You wouldn't want an actor in a movie holding the same facial expression the entire time (unless it was like, the iron man suit, or something...that'd be a weird smile....)
With ...
2019-10-07 01:22:22 +0000 UTC
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