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Shady Characters

Shady Characters

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Shady Characters posts

Devblog #18

Hey, Wizards!

Shady Character One here!

I am not good at writing prose. Maybe some of you have noticed that. Maybe you didn't. But I am. So, with this sudden revelation, some of you might be eager to ask: "Why the hell did you decide to make a game that is mostly prose, Shady One"? An...

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Devblog #17

Hey, Wizards!

Shady Character One here!

Still being out of town and out of my usual element, I almost forgot to write this weeks blog entry too. By only just "almost". So here I am, ready to share the news on the game development.

The most interesting part of the last two weeks...

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Devblog #16

Hey, Wizards!

Shady Character One here!

I have been doing these for a few months now, so I start wondering what you as our followers expect from these blogs. Development progress updates? Creator updates? Insights on the process of game development in general? All of the above? Someth...

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New Builds 0.1.8 (public), 0.1.10 (alpha)

Hey, wizards!

The game is now available for android devises!

New game builds are up with 0.1.10a available in alpha:

New content:
-Added sprites for Thorgny and Bassant for all their respective events

Misc:
-Small fixes to multiple of the girls' sprites

Fixes:<...

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Beta Build 0.1.9b

Changes in v. 0.1.9b:

New content:
-Added artwork for fairy queen Maeve event
-Added artwork for Gwen's third event
-Added two new items to the town store
-Added tooltips for main stats
-You can now get tips on "fateful encounters" during Divination Classes.

Balance
...

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Alpha Build 0.1.10a

Changes in v. 0.1.10a:

New content:
-Added sprites for Thorgny and Bassant for all their respective events

Misc:
-Small fixes to multiple of the girls' sprites

Fixes:
-Fixed Meave not actually taking the money if you pay her
-Fixed the stat deterioration hints appear...

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Devblog #15

Devblog #15

Hey, Wizards!

Shady Character One here!

This week flew by like it never even was there. I could swear to you that it feels like it was only yesterday that I was writing the previous devblog, and now I am already here doing another one of these. Sadly, it seems that weeks like this wil...

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Devblog #14

Hey, Wizards!

Shady Character One here!

It is time for another devblog already. To be honest, I a have been is a bit of a writers slump the last couple of weeks, so the progress on the writing was slower than I hoped it would be. I was planning on adding another event that would intro...

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Some bonus NSFW sketches from Shady Two

Some bonus NSFW sketches from Shady Two

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New Builds 0.1.7 (public), 0.1.9 (alpha)

Hey, wizards!

The game is now available for android devises!

New game builds are up with 0.1.9a available in alpha:

New content:
-Added artwork for fairy queen Maeve event
-Added artwork for Gwen's third event
-Added two new items to the town store
-Added tooltips fo...

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Beta Build 0.1.8b

Changes in v. 0.1.8b:

New content:
-Added events for learning Teleportation and Animal Form spell
-Added an event queen fairy (Explore)
-You can now train your extracurricular spells during Spell Practice
-Added sprites for fairy queen Maeve
-Added backgrounds for the Pub and...

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Alpha Build 0.1.9a

Changes in v. 0.1.9a:

New content:
-Added artwork for fairy queen Maeve event
-Added artwork for Gwen's third event
-Added two new items to the town store
-Added tooltips for main stats
-You can now get tips on "fateful encounters" during Divination Classes.

Balance
...

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Devblog #13

Hey, Wizards!

Shady Character One here!

This one was a slower week, and I don't really have anything specific to talk about, so I will tell you about some progress that we made. I was mostly focusing on the smoothing out some of the rougher parts of the game in hopes of making the gam...

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Devblog #12

Hey, Wizards!

Shady Character One here!

You know what? Balancing a game is hard (not 'normal' or 'easy'). You really need to maneuver between it not being too easy and not having people drop the game after ten minutes of not understanding if it is their fault or the game's. I really d...

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Concept Art Pack 2

More concepts art of girls.

Early concepts of Lily with her first lineart version

 Some Ciara concepts and sketches2024-10-06 09:04:49 +0000 UTC View Post

New Builds 0.1.6 (public), 0.1.8 (alpha)

Hey, wizards!

The game is now available for android devises!

New game builds are up with 0.1.8 available in alpha:

New content:

-Added events for learning Teleportation and Animal Form spell
-Added an event queen fairy (Explore)
-You can now train your extracurricula...

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Alpha Build 0.1.8a

Changes in v. 0.1.8a:

New content:

-Added events for learning Teleportation and Animal Form spell

-Added an event queen fairy (Explore)

-You can now train your extracurricular spells during Spell Practice

-Added sprites for fairy queen Maeve

-Added backgrounds ...

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Beta Build 0.1.7b

Changes in v. 0.1.7b:

New content:

- Added Shopping to the town, you can now buy some items there

- Added a new event during Study

Balance:

- Slightly lowered the exam difficulty

Fixes:

- Fixed a crash in the "Corgi jousting" event if your l...

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Devblog #11

Hey, Wizards!

Shady Character One here!

This is not me on the picture above. That's Maeve, the fairy queen. We do think that she will be our mascot character from now on. Not sure how that w...

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Devblog #10

Devblog #10

Hey, Wizards!

Shady Character One here!

Most of things that I was doing this last week was connected with the last more or less major mechanic in the game, the extracurricular spells. You will be able to find, buy or learn those during your playthrough and train them with Practice Spe...

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Devblog #9

Devblog #9

Hey, Wizards!

Shady Character One here!

A LOT was done during this past week. First of all, let's get the the small stuff out of the way. I did some major optimizations to the code. Currently, the calendar system is by fast the most cumbersome and over-engineered in the game (it had m...

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New Builds 0.1.5 (public), 0.1.7 (alpha)

Hey, wizards!

The game is now available for android devises!

New game builds are up with 0.1.7 available in alpha
Alpha changes:

New content:
- Added Shopping to the town, you can now buy some items there
- Added a new event during Study

Balance:
- Slightly low...

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Beta Build 0.1.6b

Changes in v. 0.1.6b:

New content:

- The Trial of Mind finished

- Added a new event during Enchantment class

- Reworked how History tab works. Can now be opened and closed by mouse wheel

- Added artwork to broom-racing event

- Added artwork for Lily's introduct...

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Alpha Build 0.1.7a

Changes in v. 0.1.7a:

New content:

- Added Shopping to the town, you can now buy some items there

- Added a new event during Study

Balance:

- Slightly lowered the exam difficulty

Fixes:

- Fixed a crash in the "Corgi jousting" event if your l...

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Devblog #8

Hey, Wizards!

Shady Character One here!

Since Shady Two was out of town for the whole last week, I decided to turn my attention to the much requested feature - android version of the game. T...

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Devblog #7

Devblog #7

Hey, Wizards!

Shady Character One here!

Last week was a very fun and strange one. I finally found courage to get back to interface coding after writing mostly events for a long time. A lot of people kept complaining about the lack of rollback and and "History" being inconvenient to ge...

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New Builds 0.1.4 (public), 0.1.6 (alpha)

Hey, wizards!

New game builds are up with 0.1.6 available in alpha
Alpha changes:

- The Trial of Mind finished

- Added a new event during Enchantment class

- Reworked how History tab works. Can now be opened and closed by mouse wheel

- Added artwork to broom-racin...

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Alpha Build 0.1.6a

Changes in v. 0.1.6a:

New content:

- The Trial of Mind finished

- Added a new event during Enchantment class

- Reworked how History tab works. Can now be opened and closed by mouse wheel

- Added artwork to broom-racing event

- Added artwork for Lily's introduct...

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Beta Build 0.1.5b

Changes in v. 0.1.5b:

New content:

- Added floor to stats. The stats will not fall below starting values now

- Added event with cockatrice eggs hunt (Beastology)

- Added event with skill-testing (Training, Practice spells)

- Finished the event with broom-racing

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Devblog #6

Devblog #6

Hey, Wizards!

Shady Character One here!

This time, I wanted to talk more about how the development itself is going, rather than just the specific things we have done. You know, I bet no one ever thinks about how much of your work on the game is actually dedicated to promoting it rathe...

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