And here goes another Time-Lapse video from one of my streamings on Picarto.tv.
Work is flowing nicely and we're already testing our next-to-be-added awesome minigame: a turn-based tactical Battle Engine: let me just say it's...
2018-02-25 15:28:58 +0000 UTC
View Post
Just me drawing content for a grid/turn based/supercool Battle engine that DarkTl coded in no time.
I could deliver full set (4 sprites each) for Wonder Woman, <...
2018-02-17 20:24:02 +0000 UTC
View Post
...Kidding! We're not.
Or not completely, anyway.
You know, there's a thing about game development updates: generally you can't deliver them whitout spoling.
And in the case of H-games development, it gets even worse: the moment you share content, you've...
2018-01-20 20:40:57 +0000 UTC
View Post
Just a quick heads-up to let you know that a time-lapse video of Powergirl's costume "making of" is up and running on my 2018-01-14 19:51:23 +0000 UTC
View Post
Don't get fooled by the above slogan, I'm not going in for politcs yet.
Actually, I tend to stay as much as possible away from it, but in this case I thought I could make an exception for the headline's sake.
Xmas Holidays are gone for good (by the way, how did you like Xmas update? Pl...
2018-01-07 15:13:12 +0000 UTC
View Post
Hello Patrons/Followers/Lurkers!
As some of you should already know, I've decided to spend New Year's Eve in Barcelona.
It's my very first three days of "vacation" since 2015, I guess.
But worry not as I'll be back tomorrow (1st) and back to work full speed from the 2nd...
2017-12-31 18:35:44 +0000 UTC
View Post
Phew, dear followers.
The past few months since GiBC release have been insane, to say the least.
I've been working non-stop on it and we've been delivering like 2 (maybe 3? I lost count) updates full of content/scenes/minigames/fixes + some exclusi...
2017-12-25 10:01:23 +0000 UTC
View Post
Can't believe it.
After one year and an half on Patreon, we've finally managed to go past the 500 mark!
This time last year I was barely at 25 (and it got stuck at that for months, speaking of "how shitty last xmas felt", lol).
...
2017-12-18 22:59:08 +0000 UTC
View Post
Ho Ho Ho! :D
What's prolly my fav time of the year is finally approaching and I can't wait...For many reasons.
First of all because last xmas was a very sad one for me, even if I've never mentioned in public updates/moaned about it with you.
As some of you sh...
2017-12-17 22:35:54 +0000 UTC
View Post
The only reason for it was we were planning on release GiBC act II on saturday. Boom: surprise spoiled.
What happened to that resolution? An easy one to answer. The "usual" happened: you make a couple of playthroughs and a few bugs happen. Simple as that.
We're currentl...
2017-12-05 17:12:00 +0000 UTC
View Post
Hello fellow patrons!
Here is the usual (weekly) heads-up about the last and upcoming week.
As you should know by now, we've been focusing on "all things Raven-related" stuff, so far.
So after the interactive animated "Raven Scene" (BJ/HJ on...
2017-11-26 16:18:06 +0000 UTC
View Post
...To Big City.
Nuff said? Nuff said.
GiBC news from Xela;
Have a nice weekend,
TW.
P.S.
2017-11-04 15:28:27 +0000 UTC
View Post

"Someday, and that day may never come, I will call upon you to do a service for me" ...
...But luckily enough (for you), that day came and it's today! ^^
All this -out of place/godfather-...
2017-10-31 18:11:44 +0000 UTC
View Post
Worry not, my loyal followers/supporters, as it takes more than a sleepless night at 39° to hold me back from drawing. ^^
#unstoppable
2017-10-29 09:39:20 +0000 UTC
View Post
I don't usually mix up RL with patreon updates but I got temp 38° and my left tonsil got huge again after barely one month since antibiotics, so guess I need to see a specialist, now.
I don't feel like focus on typing so much right now, sorry.
But still, I'd hated to leave you without a w...
2017-10-28 16:00:52 +0000 UTC
View Post
Main focus for last week was setting up April O' Neil entrance in GiBC.
First step of this process being (creating doll + outfits aside) drawing icons for fighting sessions involving April.
One of GiBC's "peculiarities"
2017-10-22 08:36:44 +0000 UTC
View Post
First of all, I'd like to welcome and thank all the new patrons who joined since GiBC release: you're so many! It's so nice to have you on board.
Your support makes "going the extra mile" feel a lot easier. It's pure adrenaline to me. So thank y'all. ^^
Now on with the (us...
2017-10-15 18:44:27 +0000 UTC
View Post
May some Hentai God bless DarkTl. ^^
2017-10-12 18:11:39 +0000 UTC
View Post
As opposed to Xela (who loves hidden logic) I'm an huge fan of tutorials.
I love them. I really do. They fulfill my gaming needs so much that I often uninstall games soon after I'm done with them (lol).
So yeah, last week I've been busy with creating in-game tutorials fo...
2017-09-24 14:01:15 +0000 UTC
View Post
Some of you guys asked me which games I like to play...So today I'm gonna answer this, but first thing's first: some updates on GiBC.
Xela is almost done wrapping up tech demo, so we should be a few day...
2017-09-10 16:23:23 +0000 UTC
View Post
Greetings, my dear patrons!
As you all should already know by now, GiBC wasn't released on the 31st as we all expected.
Coding all the stuff I've been delivering in the past 2 months is taking its time.
Not my fault if I'm too fast for Xela to handl...
2017-09-02 17:23:31 +0000 UTC
View Post
...Play GiBC".
Another week came to an end and I'm happy to announce that...
...I'm finally done with all of the graphic content for tech demo!
Last week I've took care of the last CG and fixed GUI
2017-08-26 10:14:40 +0000 UTC
View Post
Aaah, the good old gaming days.
I recall this "you survived *random day of the week*" thing was a line displaying at the end of any succesfully completed level in "Fright Night", a videogame I used to play on the Amiga 500 when I was a kid.
The vampire-horror movie it was bas...
2017-08-19 19:28:39 +0000 UTC
View Post
While Xela and Dark spent whole days tweaking overlays for the game with code, I've been adding my very own in less than a second (Pfff...
2017-08-13 15:36:17 +0000 UTC
View Post
Our "Girls in The Big City" won't prolly approve of this (and then again, who cares) but as Demo release date for GiBC approaches (yes, we're that close), finding out what to share with you and whatnot gets harder and harder.
2017-07-26 16:25:48 +0000 UTC
View Post
I call him "Hank" (actually, anyone who's familiar with his business does), but as soon as I've find out we would've needed a "Bum" NPC from the "Assets Required" section of the (in)famous GiBC 56 pages Concept Doc, I couldn't help thinking there wasn't anyone else looking the pa...
2017-07-04 20:26:33 +0000 UTC
View Post
"Girls in The Big City" (Temporary Title) is our new project built on Babe Runner codebase.
It features three main female characters and one male (impersonated by you) who will play much of the "overseer/pup...
2017-06-27 09:18:10 +0000 UTC
View Post
Puddings!!! (it's you. I thought calling you "my puddings" was kinda cool)
Forget about Nier AutomataS and all the other new-age Waifus.
Crazy, Dangerous and Sexy...That's the perfect Waifu. ^^
As promised, I'm just done arranging the "doll" of the 3rd featured char...
2017-06-19 19:07:12 +0000 UTC
View Post
Hello my lovely audience!
I've skipped my weekly update for "reasons" but I haven't forgot about you.
Just know I'm working full speed on our next project.
So let's make a little recap straight from the 51 pages Game Design Doc that 2017-06-15 15:05:01 +0000 UTC
View Post
Sorry!
I couldn't come up with anything better for a title lol
But how is WW connected to the Babe Runner Universe, you may ask?
In no possible way! Right.
The point is, after working for like 11 months, 29 days and 9 hours
2017-05-29 08:18:27 +0000 UTC
View Post