Hey there, Knights and Knaves, Spindles and company here with an update on Spriggan Princess!
If you go out into the deep, dark woods, and find yourselves in the company of strange folk, bats the size of horses, and tomatoes the size of cows, you’ve wound up in the Cr...
2020-06-07 20:25:38 +0000 UTC
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It took a little longer than expected, but the patch is here! This version marks the addition of the optional Konvert siege battle, taking place over in Shaded Coast. Along with this new battlefield type, and bit of quest content, there's been a good amount of polish put into siege ba...
2020-05-31 23:44:29 +0000 UTC
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One would assume that a people who were and are often subject to the cruel whims of others would refrain from subjecting others to that self same fate. Sadly Kobolds are no less fickle and cruel as other peoples. The History of the Floating Reef Kingdom can be characterized as one of slow burning...
2020-05-22 21:50:54 +0000 UTC
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New patch!
While waiting on the last bit of art and decoration work, I've been going ahead and adding back in Kobold Princess' conversations and later loyalty bits, courtesy of Beefpie. I still need to get the optional Konvert siege battle set up but apart from that everything Kobold-...
2020-04-30 05:59:14 +0000 UTC
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In the southern reaches of the Feylands lies a stinking mire. It is a place of peat, mud, brackish water, lichen, and sad trees. But if you know where to look you can find a kingdom of illusion, a place of wonder and whimsy. It will strip you of your body and soul- it will take ...
2020-04-20 07:40:54 +0000 UTC
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Deep Beneath the ocean a dark kingdom of terror and pain sprawls at the heart of a lively region of the ocean. Caves and Rifts in the ocean floor serve as home to aquatic fey that love nothing more than to feast on the innocent. The Kelpie are the source of more than a few stories used to frighte...
2020-04-07 07:11:03 +0000 UTC
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I am proud to announce the Konvert Kompound is functional, and nearly complete. The addition of this marks the last of Kobold Princess dungeons added back into the game. We're coming up very, very close to the demo now- all that remains is parsing a few of the Kobold conversations, cr...
2020-03-31 22:58:21 +0000 UTC
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The Dulcet Basin is an odd kingdom, in that it is longer than it is wide. The deep, swiftly running river, and the open bay at one end of the Melodic Valley Kingdom makes up the homeland of the Nixies, water-fey who straddle the line between elemental and fairies. What is so important about this ...
2020-03-12 21:10:09 +0000 UTC
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As mentioned in the 0.515.1 patch, some issues with our current pledge tiers have been brought to my attention. It turns out that Patreons that offer a $1 tier with content end up making a moderate amount less money than they could otherwise. That's not just due to that $...
2020-03-10 18:57:59 +0000 UTC
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It's almost 1 AM here but that has never stopped me before.
Patch 0.516 is now out, and with it comes a huge assortment of fixes and some cool new stuff (TM). Sorry for the delay, but we felt that it was worth it to finish the new bits we have been working on. Also cheatco...
2020-03-08 05:51:08 +0000 UTC
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Greetings, Knights, Mages, Knaves, and Failures,
The team at Chivalric Games has been hard at work on some interesting new environments, features, systems, and visuals these past few months! So hard at work in fact, that we have had to make the difficult decision to delay the coming patch t...
2020-03-01 01:41:06 +0000 UTC
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Happy late Goblin Week!
The largest slave trading kingdom in all of Corona is also the home of truly experimental alchemy. While the Halflings invented the art, many a goblin would argue (with much opposition from anyone with an eye towards health and safety as not guaranteed...
2020-02-04 06:38:04 +0000 UTC
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Some very nice polish has been applied to the game for this patch, but before I get to that, there will be some changes to our Patron tiers in the near future. The amount of money we make on this Patreon is directly proportional to how fast we can develop. The support you have given u...
2020-02-01 04:36:44 +0000 UTC
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To say that relations between the races and species of Corona are not what they could be is a vast understatement. Even when individual kingdoms have a good reputation, it is rare for them to be welcoming of outsiders who are not of their own race, even if they are accepting of the locals of that...
2020-01-22 19:07:16 +0000 UTC
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Special shoutout to the new dev on our team, Jalter-chan. This marks the first time we've actually had a dedicated tester intentionally breaking our game and providing thorough bug reports.
This version doesn't mark the addition of any more Kobold Princess content, but it does have a ...
2020-01-16 20:11:33 +0000 UTC
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We've run polls in the past to evaluate what you, our players, would like to see in the game. (Less frequently than we probably should, yeah, but still.) We have a plan for how we would like the story to progress after to so long playing in Towergirls: the Game, but there's been some ...
2020-01-10 21:00:37 +0000 UTC
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One might be forgiven in thinking that the chaotic struggles for land, resources and wealth were reserved only for the petty struggles of those who walk the land. But beneath the thick black waters of the western sea, the churning currents peel away the silt and reveal a reef of splintered ...
2020-01-09 17:59:01 +0000 UTC
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Whole lot of Kobolds edition.
I was hoping to get a quick patch out after our last release, as the Kobold Mines were in a pretty rough state, and managed to just in time for New Years. We've fixed a bunch of the wonkiness and errors in this version, but more importantly we've complete...
2020-01-01 01:45:07 +0000 UTC
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Progress has been going nicely, which means that we've been able to add most of Kobold Princess' loyalty segments to the game. They're in slightly rough of a state, but I thought it'd be best to patch for Christmas and then polish it up (and add any missing dialogue, namely with choosing-to...
2019-12-24 19:34:02 +0000 UTC
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The Primians are gone. Some met their final death, some ascended to godhood, and some met stranger fates. But one of them provably remains- the Beast King. Charged with protecting the mortal races from the folly of war, he started his reign as an enlightened leader who cared for...
2019-12-23 21:30:19 +0000 UTC
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In a land of adventure, whimsy, and terror there are many stories to be told. Often we focus on the generals, ambassadors, queens, and princesses. But there are other people who make those stories happen. Pages, Squires, Monks, Scribes, Mages, Alchemists and so on. People who live to serve rather...
2019-12-04 17:46:23 +0000 UTC
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I cannot express how happy I am that we changed development to Unity instead of sticking with Game Maker.
Many of us on the dev team have been in kind of a rut recently, though I'm mostly out of that now. While I've been waiting on art assets and people to parse dialogue I decided to ...
2019-11-30 02:12:43 +0000 UTC
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The Grand Tower Kingdom lies at the heart of the maiden's spine and it's six areas are defined by six entirely different environs. The only linking facet between them, besides the prevalence of dragonkin, are the countless ruined towers which dot their landscapes. These ruins of stone and a...
2019-11-22 01:49:59 +0000 UTC
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The great being's second step into the world shattered the rules of magic in an entire region. Here the laws of nature are shifted, like a reflection viewed from a strange angle. The inhabitants reflect the strange nature of their home and most actively exude some form of 'anti-magic' field. Plan...
2019-11-08 17:29:20 +0000 UTC
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I need to finish sewing my costume.
Also we've got a moderately large patch this time around. This version marks the 99% finished Glacier Keep, fully decorated, and the ability to save and then return to Canopy Cave with Kobold Princess. Much of her dialogue has been parsed as w...
2019-10-30 19:38:10 +0000 UTC
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The Fairy Queen has fractured her kingdom and its subjects in twain, to spread the gleeful chaos of her kind to the world through the dual-kingdom of the Seelie and Unseelie. The Seelie, for all their mischief, and trickery are not a malicious folk, rather they are merely ignorant of mortal frail...
2019-10-30 05:26:11 +0000 UTC
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The Under Gates are commonly believed to be so named, because out of all the world, they possess the greatest number of natural entrances to the Unders, the vast network of tunnels that are beneath the surface of Corona.
This is a falsehood.
When the world was young, three gates were ...
2019-10-14 15:00:03 +0000 UTC
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Jade Stampede is a kingdom of peaceful tyranny. Nothing disturbs the peace, and those who do are treated most harshly, whether or not they are pachyfolk, or immigrants. The Kingdom is the heart and soul of the Imperial east in many ways, they are the ones who used their enormous strength to raise...
2019-10-04 03:55:22 +0000 UTC
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Guess who's rescuable once again?
If you guessed Kobold Princess you are correct. Glacier Keep is now fully explorable (although not completely decorated), and we've added in two mini quests to the Fisher Kingdom hub as well. Over the next week we'll be finalizing Gla...
2019-10-01 02:46:32 +0000 UTC
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The Honeyed Wilds sits on the very edge of the Faelands, a place anchored against the chaos of the south by the love, and hate, of the god of hunters: Hunder. It is said, long ago, before the ancestors of the Orcs had come to seek and learn rather than steal from the other races, a group of them ...
2019-09-24 17:25:27 +0000 UTC
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