Last one of the "official" locations with a 3D model available on the net. Not sure what other places I could add after this one.
I'm also currently reworking how animations are stored & the corresponding UI. Right now the system expect 3 sub-animations per file, no more, no less. It's ...
2021-06-07 15:04:52 +0000 UTC
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Mega Link (426Mo) - 2.0122
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Patch notes :
- New Animation: "...
2021-05-23 20:07:36 +0000 UTC
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An improvement I've been wanting to do since forever: GPU skinning on the compute shader calculating softbody deformations. That was a lot less simple than I hoped, but for once it didn't take me an entire month to get something working so ...
Anyway, this will change next to nothing to pre...
2021-05-04 17:25:09 +0000 UTC
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Currently working on a new animation. Without foals nor futa this time, for once.
2021-04-28 08:27:34 +0000 UTC
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Mega Link (425Mo) - 2.0112
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Patch notes :
- New VR camera vi...
2021-04-18 15:05:55 +0000 UTC
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After trying to use some third-party vr-teleport plugins, I ended up making my own.
I still need to add collisions to the other maps, and a few buttons to toy with scale.
2021-04-11 17:46:29 +0000 UTC
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Mega Link (428Mo) - 2.0101
The animation that was supposed to come with the previous version update ...
I'm not really happy with it, kinda overestimated my ability t...
2021-03-30 22:14:00 +0000 UTC
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Mega Link (427Mo) - 2.0092
New animation isn't in yet, but I finally got my hands on a proper VR headset and people have been waiting for proper VR-controller integration since ...
2021-03-03 17:24:38 +0000 UTC
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Next animation is proving tricky. I intended to use some positions that are rarely seen with non-anthro 3D model, and I'm finding the hard way *why* they are rarely seen.
Anyway, new side feature : you can now toggle things in the scenery, like you could in those old flash animations. If th...
2021-02-23 00:00:06 +0000 UTC
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Characters and scenery for the new animation are done.
I also checked the pony model repository and realized that the HMW update had added a bunch of interesting stuff : male head, additional hooves (male&female unshorn fetlock and kirin), and some more controls over butt & be...
2021-02-14 20:46:11 +0000 UTC
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Mega Link (359Mo) - 2.008
Last of the minor content updates.
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Patch notes :
2021-02-07 15:14:06 +0000 UTC
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Mega Link (348Mo) - 2.007
Minor content update (2/3)
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Patch notes :
2021-01-31 12:41:43 +0000 UTC
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Mega Link (277Mo) - 2.006
Minor content update.
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Patch notes :
2021-01-24 23:20:46 +0000 UTC
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Combined from Patreon & SubscribeStar
- Fluid engine : 5
- Foalcon (Cheerilee, DT&SS) : 9
- Non-foalcon (Celestia&Luna) : 5
- Talking ponies : 3
Back to usual animation business once I finish the new maps&characters, then.
...
2021-01-19 08:32:57 +0000 UTC
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Mega Link (270Mo) - 2.005
Monday past midnight ... well, so much for "this week". Anyway, turn out animating tentacles is a completely different skill than animating horses, and...
2021-01-18 00:42:50 +0000 UTC
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So, end of 2020 was a mess ... and outside of that, getting TentacleTech© to animate required another layer of coding. It's finally fully working now: I'm finalizing the animation, so the new update should come out somewhere next week.
Next series of updates will be a bunch of simple &...
2021-01-08 11:15:40 +0000 UTC
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Incoming animation.
Turn out animating tentacles was a lot more complex than I thought, and I had to rewrite a whole bunch of code as it's the first scene I do with more than 2 "characters", some of which being optional.
2020-12-05 12:39:08 +0000 UTC
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I guess you have seen enough Japanese cultural videos to know where this is going ...
Experimental video (4Mo)
2020-11-27 20:16:46 +0000 UTC
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Early work on a new location, based on "Sleepless in Ponyville" - for when you need to do things without the neighbors knowing about it.
Twilight was also added to the pool, as she will be the center of the next animation. Tentacles "probably" involved.
I also found the files for the ...
2020-11-21 00:54:12 +0000 UTC
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Mega Link - (216 Mo) - 2.0042
Well, this month was a disaster. Between my regular job taking all of my time and the IK on this particular scene being a nightmare at every step, ...
2020-11-01 21:49:32 +0000 UTC
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Basic preview of the incoming AJ&AB animation. No hole shall be left untouched this time.
I really struggled hard on getting this one started, as the SFM pony model's proportions are *really* not playing well with fitting a filly between the legs of a mare, and I had to throw away way t...
2020-10-08 20:01:35 +0000 UTC
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New scenery for the next animation is mostly ready.
2020-09-26 20:30:20 +0000 UTC
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Mega link - 2.003 (158Mo)
... that should teach me about being optimistic with my deadlines.
The other Rarity-on-Sweetie animation turned out t...
2020-09-23 15:16:54 +0000 UTC
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Small update on the import/remaster/conversion/whatever of the previous animation : that project was really not looking good at the begin, due to how different the two systems are (cf last pic - that's the "raw" import) but I managed to untangle most of it and now the first part is functional aga...
2020-09-18 19:36:21 +0000 UTC
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Mega link - 2.002 (156Mo)
Full patch notes below - Fillydom now has an alternative version.
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2020-09-12 18:17:42 +0000 UTC
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Mega link - 2.001 (157Mo)
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Features
- VR is now working (in theory).
- You ca...
2020-08-26 20:29:24 +0000 UTC
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Mega link - 2.000 (142Mo)
And the next animation is finally there ... in software form. Next on the ToDo list : VR-compatible version, then 4k videos of it, futa alternative ver...
2020-08-21 18:12:15 +0000 UTC
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Incoming animation, now that the new infrastructure is 99% ready. It will benefit from the new character/scenery swap system, and I will probably do a minor variant with the sub being futa.
2020-08-11 13:44:52 +0000 UTC
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As promised, characters and scenery can now be changed on the fly.
The current roster is temporary : the rest of the Mane6 & CMCs will be added afterward. I might add some more later, depending on which ones you guys really want.
Currently the only available sceneries are this ran...
2020-08-03 16:47:08 +0000 UTC
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Sorry for vanishing for so long, the whole "let's get softbody physic" turned out to be slightly more work than anticipated. Short version : the existing libraries don't work with HDRP and/or don't work fully with animated characters - so I had to create one myself.
It's ... usable, as show...
2020-07-24 11:24:15 +0000 UTC
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